{"id":26249453,"url":"https://github.com/randomgamingdev/randomdesmosgraphs","last_synced_at":"2026-03-16T19:37:21.650Z","repository":{"id":129398501,"uuid":"606957081","full_name":"RandomGamingDev/RandomDesmosGraphs","owner":"RandomGamingDev","description":"Random desmos graphs I made that can be ran from basically anywhere and do random desmos things (mostly math 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are the random graphs: \u003cbr/\u003e\n- Slope Finder: https://www.desmos.com/calculator/96kfyuvkji\n- Base Converter: https://www.desmos.com/calculator/chgtk7lyk1 (It's nicer when you have to convert bases on say a chromebook and don't have access to normal tools which is why I put it here)\n- Sine and Cosine Visualizer: https://www.desmos.com/calculator/acslvd3oko\n- Derivative Graph Visualizer: https://www.desmos.com/calculator/u0fioqno4i\n- How Derivatives work Visualizer: https://www.desmos.com/calculator/zugovy8xep\n- Integral \u0026 Integral Approximation Visualizer: https://www.desmos.com/calculator/kaqxfxabfn\n- Matrix multiplication in Desmos Example: https://www.desmos.com/calculator/nazbhjosww\n- Approximation of Sine using Taylor Series: https://www.desmos.com/calculator/4fuoyb2prf\n- Approximation of Sine and Cosine using Taylor Series and Visuals for How Close They Are: https://www.desmos.com/calculator/f7jovl2ty4\n- Basic Number Display using Images (note: due to how desmos number accuracy works this fails when the number is large enough): https://www.desmos.com/calculator/chb940j1df\n- Polar Coordinate to Cartesian/Rectangular Coordinate Visualizer: https://www.desmos.com/calculator/za7f3qyswl\n- Cartesian/Rectangular Coordinate to Polar Coordinate Visualizer: https://www.desmos.com/calculator/xb9henfani\n- Complex Number Operation Visualizer: https://www.desmos.com/calculator/13a0zuxuff\n- Visualization of Pi being Irrational (An explanation can be found here https://www.reddit.com/r/desmos/comments/18ve212/i_recreated_the_visualization_of_pi_being/ and Credit goes to Chirag Dudhat for the original animation that inspired this desmos graph): https://www.desmos.com/calculator/wilqosdkrn\n- Naive Point Area based Pi Finding Algorithm: https://www.desmos.com/calculator/w00r3bp1k6\n- Boolean Algebra implemented with \"Regular\" Numbers (perfect for if you need standard logic for any Desmos projects): https://www.desmos.com/calculator/lbimlnu6zf\n- Neural Network XOR Approximator (trained in brain.js \u0026 implemented with math in desmos): https://www.desmos.com/calculator/hvzg17z99l\n- A Simplified Explanation and Demonstration of Gradient Descent in ML: https://www.desmos.com/calculator/qessrjg1sz\n- Y only Projectile Motion Visualizer \u0026 Calculator (y only, but technically expands over x at an x of 1 m/s): https://www.desmos.com/calculator/jvnhhqmazr\n- Normal Distribution Visualizer \u0026 Calculator: https://www.desmos.com/calculator/yq9to65cah\n- Ellipse Circle Collision (no rotation) visualizer: https://www.desmos.com/calculator/cu6bh8y26j\n- Rotate Point around Point (no rotation matrix): https://www.desmos.com/calculator/rjseyapkqj\n- Computation by Rounding: https://www.desmos.com/calculator/nxsbl5catp\n- Pascal's Triangle (An explanation can be found here https://www.reddit.com/r/desmos/comments/1bqx1vy/pascals_triangle_in_desmos_but_simpler/ for how it was rendered completely in Desmos and uses relatilvely simpler custom logic and nicer comments compared to other similar graphs): https://www.desmos.com/calculator/obfkrasv3l\n- Circle Projection vs Intersection for finding point on Oval Surface: https://www.desmos.com/calculator/whzaouptaz\n- Point Oval (an example of an oval made out of points as well as rotation purely of those points): https://www.desmos.com/calculator/dxlwqvfcia\n- Point in Box (using math to test whether or not a point's in a box (just boolean algebra, but in regular math like with using multiplication instead of AND)): https://www.desmos.com/calculator/ulqc1yj81h\n- Inscribed Regular Polygon (good for math as well as thinking about 3D modeled meshing for circles since it gives a top down perspective and tells you the % error): https://www.desmos.com/calculator/wlols65vyt\n- Normalization Visualizer \u0026 Calculator: https://www.desmos.com/calculator/fixyokphbm\n- Mirror Reflection Visualizer \u0026 Calculator: https://www.desmos.com/calculator/rw4vxb3cov\n- 2D (x \u0026 y) Projectile Motion Visualizer \u0026 Calculator: https://www.desmos.com/calculator/hxmx3mh2eg\n- Mirror Reflection to Specified Point Visualizer \u0026 Calculator: https://www.desmos.com/calculator/w6i0xzoxjx\n- Ultrakill Realistic Marksman Coin Reflection Visualizer \u0026 Calculator: https://www.desmos.com/calculator/k8k23zwxkw\n- Matching Circle Tangents Visualizer \u0026 Calculator: https://www.desmos.com/calculator/vbwrvl3hjw\n- Slope Field Visualizer: https://www.desmos.com/calculator/3vaxguu5g6\n","funding_links":[],"categories":[],"sub_categories":[],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Frandomgamingdev%2Frandomdesmosgraphs","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Frandomgamingdev%2Frandomdesmosgraphs","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Frandomgamingdev%2Frandomdesmosgraphs/lists"}