{"id":16228340,"url":"https://github.com/rdb/nim-panda3d","last_synced_at":"2026-02-27T21:08:00.043Z","repository":{"id":89836170,"uuid":"489391813","full_name":"rdb/nim-panda3d","owner":"rdb","description":"Proof of concept nim binding for Panda3D","archived":false,"fork":false,"pushed_at":"2024-01-13T15:33:17.000Z","size":5110,"stargazers_count":8,"open_issues_count":4,"forks_count":5,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-04-08T04:44:06.134Z","etag":null,"topics":["nim","nim-lang","nim-language","panda3d","panda3d-game-engine"],"latest_commit_sha":null,"homepage":"https://www.panda3d.org/","language":"Nim","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/rdb.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2022-05-06T14:48:52.000Z","updated_at":"2024-01-23T23:34:55.000Z","dependencies_parsed_at":"2024-01-13T16:52:35.061Z","dependency_job_id":"9321989d-156a-4289-b576-e0ceeca6182f","html_url":"https://github.com/rdb/nim-panda3d","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/rdb/nim-panda3d","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/rdb%2Fnim-panda3d","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/rdb%2Fnim-panda3d/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/rdb%2Fnim-panda3d/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/rdb%2Fnim-panda3d/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/rdb","download_url":"https://codeload.github.com/rdb/nim-panda3d/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/rdb%2Fnim-panda3d/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":29913892,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-02-27T19:37:42.220Z","status":"ssl_error","status_checked_at":"2026-02-27T19:37:41.463Z","response_time":57,"last_error":"SSL_read: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["nim","nim-lang","nim-language","panda3d","panda3d-game-engine"],"created_at":"2024-10-10T12:55:06.922Z","updated_at":"2026-02-27T21:08:00.028Z","avatar_url":"https://github.com/rdb.png","language":"Nim","funding_links":[],"categories":[],"sub_categories":[],"readme":"This is a proof of concept nim binding for Panda3D.\n\nThere is a subset of the DIRECT API implemented as well.  It is deliberately\nincomplete, only the parts that can't be trivially reimplemented using the C++\nAPI are intended to be supported.\n\nSome things to keep in mind:\n* Reference-counted types like PandaNode are always by-ref, using Panda's\n  reference counting system, just like in Python.  To create an instance, use\n  something like `newPandaNode()`.  These types are `nil`lable.\n* Other types, like NodePath, are stored by-value.  Create instances using\n  `initNodePath()` and the like.\n* The typical code convention in nim is camelCase, but snake_case is supported\n  as well by virtue of how nim's identifier resolution works.\n* Both property interfaces and getter/setter methods are supported.\n* Tuples are accepted in place of vectors, but be sure that the types of the\n  elements are correct.\n* The ShowBase constructor doesn't open a window.  Call `openDefaultWindow()`.\n* The `direct` modules are woefully incomplete, see above.\n\nHere is a brief example, see `test.nim` for the complete Hello World tutorial.\n```nim\nimport direct/showbase\nimport direct/actor\nimport panda3d/core\n\nvar base = ShowBase()\nbase.openDefaultWindow()\n\nvar env = loader.loadModel(\"models/environment\")\nenv.reparentTo(render)\nenv.setScale(0.25, 0.25, 0.25)\nenv.setPos(-8, 42, 0)\n\nvar pandaActor = Actor()\npandaActor.loadModel(\"models/panda-model\")\npandaActor.loadAnims({\"walk\": \"models/panda-walk4\"})\npandaActor.setScale(0.005, 0.005, 0.005)\npandaActor.reparentTo(render)\npandaActor.loop(\"walk\")\n\nbase.run()\n```\n\nBuilding the example:\n```\nmake test\n./test\n```\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Frdb%2Fnim-panda3d","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Frdb%2Fnim-panda3d","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Frdb%2Fnim-panda3d/lists"}