{"id":16693098,"url":"https://github.com/rdbo/gl-basehook","last_synced_at":"2025-04-10T01:15:06.741Z","repository":{"id":118701767,"uuid":"322936942","full_name":"rdbo/GL-BaseHook","owner":"rdbo","description":"OpenGL2 BaseHook with Dear ImGUI implementation through my memory lib (rdbo/libmem)","archived":false,"fork":false,"pushed_at":"2020-12-21T00:00:10.000Z","size":743,"stargazers_count":16,"open_issues_count":0,"forks_count":7,"subscribers_count":3,"default_branch":"main","last_synced_at":"2025-04-10T01:14:59.242Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/rdbo.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2020-12-19T20:59:28.000Z","updated_at":"2025-03-05T12:09:36.000Z","dependencies_parsed_at":null,"dependency_job_id":"7607c463-ea1d-40ee-8e70-52f5fc814a06","html_url":"https://github.com/rdbo/GL-BaseHook","commit_stats":null,"previous_names":[],"tags_count":1,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/rdbo%2FGL-BaseHook","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/rdbo%2FGL-BaseHook/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/rdbo%2FGL-BaseHook/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/rdbo%2FGL-BaseHook/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/rdbo","download_url":"https://codeload.github.com/rdbo/GL-BaseHook/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":248137891,"owners_count":21053775,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-10-12T16:29:17.581Z","updated_at":"2025-04-10T01:15:06.727Z","avatar_url":"https://github.com/rdbo.png","language":"C++","funding_links":[],"categories":[],"sub_categories":[],"readme":"# GL BaseHook by rdbo\r\nThis project is a basehook for any game/program that uses OpenGL (Windows). It hooks the function wglSwapBuffers and the Window Proc, and implements Dear ImGUI using \u003ca href=\"https://github.com/rdbo/libmem\"\u003emy memory lib\u003c/a\u003e.  \r\n  \r\n# How to use\r\nFirst of all, you have to make sure you have \u003ca href=\"https://visualstudio.microsoft.com/\"\u003eVisual Studio\u003c/a\u003e installed.  \r\nThen, you just need to open the solution on VS and do the changes you want.  \r\nI also recommend turning on the option *Show All Files* on Visual Studio for a better view of the project.  \r\nHave fun!  ","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Frdbo%2Fgl-basehook","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Frdbo%2Fgl-basehook","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Frdbo%2Fgl-basehook/lists"}