{"id":19699258,"url":"https://github.com/real-serious-games/unity-weld","last_synced_at":"2025-04-08T14:05:45.409Z","repository":{"id":41811924,"uuid":"66906970","full_name":"Real-Serious-Games/Unity-Weld","owner":"Real-Serious-Games","description":"MVVM-style data-binding system for Unity.","archived":false,"fork":false,"pushed_at":"2022-06-23T13:06:29.000Z","size":4329,"stargazers_count":504,"open_issues_count":16,"forks_count":81,"subscribers_count":32,"default_branch":"master","last_synced_at":"2025-04-08T14:05:34.739Z","etag":null,"topics":["data-binding","mvvm","ui","unity"],"latest_commit_sha":null,"homepage":null,"language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/Real-Serious-Games.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":"CONTRIBUTING.md","funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2016-08-30T04:38:08.000Z","updated_at":"2025-02-17T19:04:27.000Z","dependencies_parsed_at":"2022-08-04T08:30:23.486Z","dependency_job_id":null,"html_url":"https://github.com/Real-Serious-Games/Unity-Weld","commit_stats":null,"previous_names":[],"tags_count":16,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Real-Serious-Games%2FUnity-Weld","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Real-Serious-Games%2FUnity-Weld/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Real-Serious-Games%2FUnity-Weld/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Real-Serious-Games%2FUnity-Weld/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/Real-Serious-Games","download_url":"https://codeload.github.com/Real-Serious-Games/Unity-Weld/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":247856541,"owners_count":21007620,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["data-binding","mvvm","ui","unity"],"created_at":"2024-11-11T20:02:06.895Z","updated_at":"2025-04-08T14:05:45.379Z","avatar_url":"https://github.com/Real-Serious-Games.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Unity-Weld\n[![NuGet](https://img.shields.io/nuget/dt/RSG.UnityWeld.svg)](https://www.nuget.org/packages/RSG.UnityWeld/)\n[![NuGet](https://img.shields.io/nuget/v/RSG.UnityWeld.svg)](https://www.nuget.org/packages/RSG.UnityWeld/)\n[![Build Status](https://travis-ci.org/Real-Serious-Games/Unity-Weld.svg?branch=master)](https://travis-ci.org/Real-Serious-Games/Unity-Weld)\n\n\n*[MVVM-style](https://msdn.microsoft.com/en-us/library/hh848246.aspx) data-binding system for Unity.*\n\nUnity-Weld is a library for Unity 5+ that enables two-way data binding between Unity UI widgets and game/business logic code. This reduces boiler-plate code that would otherwise be necessary for things like updating the UI when a property changes, removes the need for messy links between objects in the scene that can be broken easily, and allows easier unit testing of code by providing a layer of abstraction between the UI and your core logic code.\n\nA series of articles on Unity Weld has been published on [What Could Possibly Go Wrong](http://www.what-could-possibly-go-wrong.com/bringing-mvvm-to-unity-part-1-about-mvvm-and-unity-weld).\n\nExample Unity project can be found here: [https://github.com/Real-Serious-Games/Unity-Weld-Examples](https://github.com/Real-Serious-Games/Unity-Weld-Examples).\n\n## Installation\n\nTo install Unity-Weld in a new or existing Unity project:\n - Load `Unity-Weld.sln` in Visual Studio and build it\n - Copy `UnityWeld.dll` into your Unity project and place in any directory within `Assets`\n - Copy `UnityWeld_Editor.dll` into your Unity project and place it inside an `Editor` folder within `Assets`\n\nAlternatively, just copy the `UnityWeld/Binding` and `UnityWeld/Widgets` folders into your `Assets` directory in your Unity project, and copy all the .cs files in `UnityWeld_Editor` to a folder named `Editor` inside your `Assets` directory.\n\n\n## Getting started\n\nCheck out the [Unity-Weld-Examples](https://github.com/Real-Serious-Games/Unity-Weld-Examples) repository for some examples of how to use Unity-Weld.\n\n[API docmentation](https://github.com/Real-Serious-Games/Unity-Weld/wiki) is on our wiki.\n\nIf you're interested in getting involved feel free to check out the [roadmap on Trello](https://trello.com/b/KVFUvGR0), or submit a pull request. Make sure to read our [contributing guide](CONTRIBUTING) first.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Freal-serious-games%2Funity-weld","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Freal-serious-games%2Funity-weld","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Freal-serious-games%2Funity-weld/lists"}