{"id":18419041,"url":"https://github.com/redcode/alsound","last_synced_at":"2025-06-27T03:36:38.345Z","repository":{"id":73652838,"uuid":"119283347","full_name":"redcode/ALSound","owner":"redcode","description":"Lagless NSSound replacement using OpenAL ","archived":false,"fork":false,"pushed_at":"2018-01-28T18:01:00.000Z","size":3,"stargazers_count":2,"open_issues_count":0,"forks_count":0,"subscribers_count":2,"default_branch":"master","last_synced_at":"2025-04-20T09:58:03.735Z","etag":null,"topics":["cocoa","objective-c","openal","uikit"],"latest_commit_sha":null,"homepage":"","language":"Objective-C","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/redcode.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2018-01-28T17:56:01.000Z","updated_at":"2024-02-13T21:09:21.000Z","dependencies_parsed_at":"2023-02-27T10:16:44.314Z","dependency_job_id":null,"html_url":"https://github.com/redcode/ALSound","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/redcode/ALSound","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/redcode%2FALSound","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/redcode%2FALSound/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/redcode%2FALSound/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/redcode%2FALSound/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/redcode","download_url":"https://codeload.github.com/redcode/ALSound/tar.gz/refs/heads/master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/redcode%2FALSound/sbom","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":262182741,"owners_count":23271678,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["cocoa","objective-c","openal","uikit"],"created_at":"2024-11-06T04:15:36.351Z","updated_at":"2025-06-27T03:36:38.321Z","avatar_url":"https://github.com/redcode.png","language":"Objective-C","funding_links":[],"categories":[],"sub_categories":[],"readme":"# ALSound\nCopyright (C) 2013-2018 Manuel Sainz de Baranda y Goñi.\nReleased under the terms of the [MIT License](LICENSE).\n\nA better alternative to [NSSound](http://developer.apple.com/library/mac/documentation/Cocoa/Reference/ApplicationKit/Classes/NSSound_Class) without its main problem: The lag that sometimes occurs when playing the sound for the first time. This makes ALSound more suitable for being used in little videogames.\n\nNo instructions needed, just copy _\"ALSound.m\"_ and _\"ALSound.h\"_ to your project, then add _\"OpenAL.framework\"_ and _\"AudioToolbox.framework\"_ to the _\"Link Binary With Libraries\"_ build phase in your project settings, and then use this class like NSSound. That's all.\n\nIf you find any bug, please, tell me.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fredcode%2Falsound","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fredcode%2Falsound","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fredcode%2Falsound/lists"}