{"id":18048319,"url":"https://github.com/relintai/procedural_animations","last_synced_at":"2025-04-10T09:50:50.840Z","repository":{"id":107318510,"uuid":"236017106","full_name":"Relintai/procedural_animations","owner":"Relintai","description":"A c++ engine module for godot, that lets you create new animations from animation frames.","archived":false,"fork":false,"pushed_at":"2021-02-06T10:52:27.000Z","size":399,"stargazers_count":6,"open_issues_count":0,"forks_count":1,"subscribers_count":2,"default_branch":"master","last_synced_at":"2025-03-24T08:47:05.800Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":"","language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/Relintai.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2020-01-24T14:25:47.000Z","updated_at":"2025-03-23T03:54:34.000Z","dependencies_parsed_at":null,"dependency_job_id":"01194669-5065-4c32-a4ad-73abc177e1b6","html_url":"https://github.com/Relintai/procedural_animations","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Relintai%2Fprocedural_animations","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Relintai%2Fprocedural_animations/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Relintai%2Fprocedural_animations/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Relintai%2Fprocedural_animations/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/Relintai","download_url":"https://codeload.github.com/Relintai/procedural_animations/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":248197712,"owners_count":21063621,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-10-30T20:12:24.913Z","updated_at":"2025-04-10T09:50:50.806Z","avatar_url":"https://github.com/Relintai.png","language":"C++","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Procedural Animations\n\nThis is a c++ engine module for the Godot engine.\n\nIt lets you compose new animations from other animation frames, and it alo sets up interpolations between them.\n\nIt comes with it's own editor plugin.\n\n![Broken Seals](screenshots/screenshot.png)\n\nIt was inspired by this talk: https://www.youtube.com/watch?v=LNidsMesxSE \\\nIt does not do everything!\n\nIt supports both godot 3.2 and 4.0 (master [last tested commit](https://github.com/godotengine/godot/commit/b7e10141197fdd9b0dbc4cfa7890329510d36540)). Note that since 4.0 is still in very early stages I only \ncheck whether it works from time to time.\n\n# Pre-built binaries\n\nYou can grab a pre-built editor binary from the [Broken Seals](https://github.com/Relintai/broken_seals/releases) \nrepo, should you want to. It contains all my modules.\n\n# Building\n\n1. Get the source code for the engine.\n\nIf you want Godot 3.2:\n```git clone -b 3.2 https://github.com/godotengine/godot.git godot```\n\nIf you want Godot 4.0:\n```git clone https://github.com/godotengine/godot.git godot```\n\n\n2. Go into Godot's modules directory.\n\n```\ncd ./godot/modules/\n```\n\n3. Clone this repository\n\n```\ngit clone https://github.com/Relintai/procedural_animations procedural_animation\n```\n\n4. Build Godot. [Tutorial](https://docs.godotengine.org/en/latest/development/compiling/index.html)\n\n\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Frelintai%2Fprocedural_animations","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Frelintai%2Fprocedural_animations","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Frelintai%2Fprocedural_animations/lists"}