{"id":20110421,"url":"https://github.com/remarkablegames/button-clicker","last_synced_at":"2025-05-06T10:31:51.037Z","repository":{"id":34627532,"uuid":"179011769","full_name":"remarkablegames/button-clicker","owner":"remarkablegames","description":"🔘 Button 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button-clicker\n\n\u003ckbd\u003ebutton-clicker\u003c/kbd\u003e is a template for creating [incremental games](https://wikipedia.org/wiki/Incremental_game).\n\n[Play the game.](https://remarkablegames.org/button-clicker/)\n\n## Prerequisites\n\n- [nvm](https://github.com/nvm-sh/nvm#readme)\n\n## Install\n\nClone the repository:\n\n```sh\ngit clone https://github.com/remarkablegames/button-clicker.git\ncd button-clicker\n```\n\nRename the project:\n\n```sh\ngit grep -l button-clicker | xargs sed -i '' -e 's/button-clicker/my-clicker/g'\ngit grep -l 'Button Clicker' | xargs sed -i '' -e 's/Button Clicker/My Clicker/g'\n```\n\nUpdate the files:\n\n- [ ] `README.md`\n- [ ] `index.html`\n- [ ] `package.json`\n- [ ] `public/manifest.json`\n\nInstall the dependencies:\n\n```sh\nnpm install\n```\n\nInitialize a new repository:\n\n```sh\nrm -rf .git\ngit init\n```\n\nMake your first commit:\n\n```sh\ngit add .\ngit commit -m 'feat: initialize game from button-clicker'\n```\n\n\u003e Commit messages follow the [Conventional Commits](https://conventionalcommits.org/) format, which is used during release.\n\nOnce you're ready, [push the local repository to GitHub](https://help.github.com/articles/adding-an-existing-project-to-github-using-the-command-line/) (or another remote repository):\n\n```sh\ngit remote add origin \u003cremote-repository-url\u003e\ngit push origin -u origin master\n```\n\n## Environment Variables\n\nUpdate the environment variables:\n\n```sh\ncp .env .env.local\n```\n\nUpdate the **Secrets** in the repository **Settings**.\n\n## Available Scripts\n\nIn the project directory, you can run:\n\n### `npm start`\n\nRuns the game in the development mode.\n\nOpen [http://localhost:5173](http://localhost:5173) to view it in the browser.\n\nThe page will reload if you make edits.\n\nYou will also see any errors in the console.\n\n### `npm run build`\n\nBuilds the game for production to the `dist` folder.\n\nIt correctly bundles in production mode and optimizes the build for the best performance.\n\nThe build is minified and the filenames include the hashes.\n\nYour game is ready to be deployed!\n\n## Sources\n\nArticles and diagrams that clarify idle game mechanics:\n\n- [The Math of Idle Games](https://gameanalytics.com/blog/idle-game-mathematics.html)\n- [Numbers Getting Bigger: The Design and Math of Incremental Games](https://gamedevelopment.tutsplus.com/articles/numbers-getting-bigger-the-design-and-math-of-incremental-games--cms-24023)\n- [Cookies Calculator](https://coderpatsy.bitbucket.io/cookies/cookies.html)\n\n## License\n\n[MIT](LICENSE)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fremarkablegames%2Fbutton-clicker","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fremarkablegames%2Fbutton-clicker","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fremarkablegames%2Fbutton-clicker/lists"}