{"id":28205968,"url":"https://github.com/rezatajari/solid-principles","last_synced_at":"2025-07-24T09:35:10.996Z","repository":{"id":291254441,"uuid":"977081356","full_name":"rezatajari/SOLID-Principles","owner":"rezatajari","description":"A hands-on learning lab for mastering the SOLID principles in C#. Built with a focus on real-world analogies, problem-first thinking, and challenge-driven development. 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SRP  | Single Responsibility: Each class does one thing well | [Documentation](https://github.com/rezatajari/SOLID-Principles/blob/master/doc/SRP.md) |\n| O - OCP  | Open/Closed: Open for extension, closed for modification | [Documentation](https://github.com/rezatajari/SOLID-Principles/blob/master/doc/OCP.md) |\n| L - LSP  | Liskov Substitution: Derived types must be usable as base types | [Documentation](https://github.com/rezatajari/SOLID-Principles/blob/master/doc/LSP.md) |\n| I - ISP  | Interface Segregation: No client should depend on what it doesn't use | [Documentation](https://github.com/rezatajari/SOLID-Principles/blob/master/doc/ISP.md) |\n| D - DIP  | Dependency Inversion: High-level modules shouldn't depend on low-level modules | [Documentation](https://github.com/rezatajari/SOLID-Principles/blob/master/doc/DIP.md) |\n\n---\n\n###  Lead Link\n\nFor a complete overview of all SOLID principles, visit the [SOLID Overview](https://github.com/rezatajari/SOLID-Principles/blob/master/doc/SOLID%20Overview.md).\n\nThis repo is not about copying answers.  \nIt's about **thinking like a software designer**:  \n- Model real-life problems\n- Apply core OOP patterns\n- Practice reasoning before coding\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Frezatajari%2Fsolid-principles","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Frezatajari%2Fsolid-principles","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Frezatajari%2Fsolid-principles/lists"}