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It was originally developed by Codebrew Software in 2004 for J2ME platform.\n\nThis is the C++ \u0026 SDL2 port of Gravity Defied, which includes all the features of the original game.\n\n***This Project is not associated with Codebrew Software in any fashion. All rights to the original Gravity Defied, it's name, logotype, brand and all that stuff belong to Codebrew Software.***\n\n# Authors\n\n### Gravity Defied Cpp authors\n* **[rgimad](https://github.com/rgimad)** - idea \u0026 coding\n* **[AntonEvmenenko](https://github.com/AntonEvmenenko)** - coding\n* **[Max Logaev](https://github.com/mxlgv)** - coding\n\n### Codebrew GDTR Authors\n\n* **Tors Björn Henrik Johansson** - system/game logic/interface, testing, levels design\n* **Set Elis Norman** - graphics/physics/mathematics/system/tools programming, levels design\n* **Per David Jacobsson** - physics programming, game graphics, levels design\n\nFor more information, please visit official site of Codebrew Software: [codebrew.se](http://codebrew.se)\n\n# Contributing\n\nIf you want to contribute, feel free to discuss your idea with the rest of the developers in our [Telegram group](https://t.me/+sOfxjrsbkbEwNzc6)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Frgimad%2Fgravity_defied_cpp","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Frgimad%2Fgravity_defied_cpp","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Frgimad%2Fgravity_defied_cpp/lists"}