{"id":13676059,"url":"https://github.com/ricardojmendez/UnitySteer","last_synced_at":"2025-04-29T03:30:31.077Z","repository":{"id":607315,"uuid":"244328","full_name":"ricardojmendez/UnitySteer","owner":"ricardojmendez","description":"Steering, obstacle avoidance and path following behaviors for the Unity Game Engine","archived":false,"fork":false,"pushed_at":"2019-10-01T17:16:19.000Z","size":1213,"stargazers_count":1209,"open_issues_count":20,"forks_count":276,"subscribers_count":127,"default_branch":"development","last_synced_at":"2024-10-13T10:06:02.865Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":"https://numergent.com/tags/unitysteer/","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"other","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/ricardojmendez.png","metadata":{"files":{"readme":"README.md","changelog":"CHANGELOG.md","contributing":null,"funding":null,"license":"License.txt","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2009-07-06T14:31:43.000Z","updated_at":"2024-10-07T17:23:52.000Z","dependencies_parsed_at":"2022-07-07T14:58:53.159Z","dependency_job_id":null,"html_url":"https://github.com/ricardojmendez/UnitySteer","commit_stats":null,"previous_names":[],"tags_count":23,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ricardojmendez%2FUnitySteer","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ricardojmendez%2FUnitySteer/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ricardojmendez%2FUnitySteer/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ricardojmendez%2FUnitySteer/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/ricardojmendez","download_url":"https://codeload.github.com/ricardojmendez/UnitySteer/tar.gz/refs/heads/development","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":251426691,"owners_count":21587633,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-08-02T13:00:17.489Z","updated_at":"2025-04-29T03:30:30.631Z","avatar_url":"https://github.com/ricardojmendez.png","language":"C#","funding_links":[],"categories":["Open Source Repositories","Open Source Packages"],"sub_categories":["AI"],"readme":"# UnitySteer 3.1  \n\n[![Build Status](https://travis-ci.org/GandaG/UnitySteer.svg?branch=feature%2Ftravis_integration)](https://travis-ci.org/GandaG/UnitySteer)\n\n## General notes\n\nUnitySteer is a toolkit to help build steering behaviors for autonomous agents in Unity.  Initially based on OpenSteer, UnitySteer has been significantly reworked since it was first translated - the concepts and some of the code remain the same, but it follows a more Unity-like component-oriented philosophy. \n\nPlease read License.txt before using in your projects.  It's short, sweet and to the point.\n\n\n## Main repository\n\nIf you have obtained this library from a third party, [you can always find the latest version on Github](https://github.com/ricardojmendez/UnitySteer).\n\n## Tutorials and examples\n\nLooking for a UnitySteer tutorial?  The [UnitySteer Examples](https://github.com/ricardojmendez/UnitySteerExamples) repository contains a series of examples and experimentation notes for you to teach yourself the library basics and how to compose your own agents.\n\n## Dependencies\n\nUnitySteer uses [TickedPriorityQueue](https://github.com/Garufortho/TickedPriorityQueue). The latest library is now included on this repository.\n\nUnitySteer 3.1 requires Unity 5.x for 2D support. The last version to support Unity 4.x was [UnitySteer 3.0](https://github.com/ricardojmendez/UnitySteer/tree/v3.0.0).\n\n## Stable and beta versions\n\nThe current stable release is UnitySteer 3.0 RC2.  It contains a significant number of improvements and fixes over 2.7, but it also introduced several breaking changes, so make sure you catch up with [the latest UnitySteer blogposts](http://numergent.com/tags/unitysteer/), as well as reading the [changelog](CHANGELOG.md).\n\nI develop UnitySteer following git-flow, so if you're looking for a specific version, you can look at the project tags:\n\n* [UnitySteer 3.0](https://github.com/ricardojmendez/UnitySteer/tree/v3.0.0)\n* [UnitySteer 2.7](https://github.com/ricardojmendez/UnitySteer/tree/v2.7)\n\n\n## UnitySteer and iOS\n\nIf you are using UnitySteer on iOS, bear in mind that you may need to search for and change any LINQ calls, since Unity has a penchant for not AOT'ing them properly.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fricardojmendez%2FUnitySteer","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fricardojmendez%2FUnitySteer","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fricardojmendez%2FUnitySteer/lists"}