{"id":27624252,"url":"https://github.com/rikkamus/yasm","last_synced_at":"2026-07-02T20:31:36.731Z","repository":{"id":289335267,"uuid":"970407780","full_name":"rikkamus/yasm","owner":"rikkamus","description":"Yet Another Speedometer Mod for GTA V","archived":false,"fork":false,"pushed_at":"2025-04-22T18:14:33.000Z","size":1275,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-10-28T06:22:23.544Z","etag":null,"topics":["cpp","gta5","mod"],"latest_commit_sha":null,"homepage":"","language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/rikkamus.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null}},"created_at":"2025-04-22T01:15:44.000Z","updated_at":"2025-04-22T18:14:31.000Z","dependencies_parsed_at":"2025-04-23T11:32:46.334Z","dependency_job_id":null,"html_url":"https://github.com/rikkamus/yasm","commit_stats":null,"previous_names":["rikkamus/yasm"],"tags_count":1,"template":false,"template_full_name":null,"purl":"pkg:github/rikkamus/yasm","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/rikkamus%2Fyasm","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/rikkamus%2Fyasm/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/rikkamus%2Fyasm/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/rikkamus%2Fyasm/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/rikkamus","download_url":"https://codeload.github.com/rikkamus/yasm/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/rikkamus%2Fyasm/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":35062687,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-05-26T15:22:16.424Z","status":"online","status_checked_at":"2026-07-02T02:00:06.368Z","response_time":173,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["cpp","gta5","mod"],"created_at":"2025-04-23T11:25:35.208Z","updated_at":"2026-07-02T20:31:36.679Z","avatar_url":"https://github.com/rikkamus.png","language":"C++","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Yet Another Speedometer Mod for GTA V\nA simple speedometer mod with basic customization features.\n\n# How to Install\n## Dependencies\n- [Microsoft Visual C++ Redistributable for Visual Studio 2022 x64](https://learn.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist?view=msvc-170#latest-microsoft-visual-c-redistributable-version)\n- [Script Hook V](https://www.dev-c.com/gtav/scripthookv/)\n\n## Downloads \u0026 Installation\nDownload the latest release from the [Releases](https://github.com/rikkamus/yasm/releases) page on GitHub and extract `YetAnotherSpeedometerMod.asi` and `YetAnotherSpeedometerMod.ini` from the downloaded archive into your GTA V installation directory.\n\n## Configuration Options\nThe following table lists all available configuration options that can be set in the `YetAnotherSpeedometerMod.ini` file. Keys, enum values and units are case-insensitive.\n\n| Key                   | Type / Possible values                                      | Default                            | Notes                                                                                                                                                                                                                                                                                                                                                            |\n| --------------------- | ----------------------------------------------------------- | ---------------------------------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |\n| Format                | string                                                      | `\u003cfont size='60'\u003e%mph ~b~mph`      | You can use `%mph`, `%kph` and `%mps` to include speed values in the format text. Percent sign can be escaped using `%%`. Supports [formatting codes](https://docs.fivem.net/docs/game-references/text-formatting/#rockstar-formatting-codes).                                                                                                                   |\n| Anchor                | One of: `TopLeft`, `TopRight`, `BottomLeft`, `BottomRight`  | `BottomRight`                      | The anchor also affects text justification (`TopLeft` and `BottomLeft` cause the text to be left-justified and `TopRight` and `BottomRight` cause the text to be right-justified).                                                                                                                                                                               |\n| OffsetX               | \u0026lt;float\u0026gt;\u0026lt;unit\u0026gt;                                   | `15vh`                             | Supported units are: `px`, `vw`, `vh`. They work just like their [CSS counterparts](https://developer.mozilla.org/en-US/docs/Learn_web_development/Core/Styling_basics/Values_and_units#numbers_lengths_and_percentages). Offsets represent the distance of the speedometer from the anchor (offsets should be positive values).                                 |\n| OffsetY               | \u0026lt;float\u0026gt;\u0026lt;unit\u0026gt;                                   | `15vh`                             | Supported units are: `px`, `vw`, `vh`. They work just like their [CSS counterparts](https://developer.mozilla.org/en-US/docs/Learn_web_development/Core/Styling_basics/Values_and_units#numbers_lengths_and_percentages). Offsets represent the distance of the speedometer from the anchor (offsets should be positive values).                                 |\n| Font                  | integer                                                     | `0`                                | Uses GTA V's [font IDs](https://wiki.rage.mp/wiki/Fonts_and_Colors#DrawText_Fonts).                                                                                                                                                                                                                                                                              |\n| Opacity               | float                                                       | `1.0`                              | Must be between 0.0 and 1.0.                                                                                                                                                                                                                                                                                                                                     |\n| Scale                 | float                                                       | `1.0`                              | Must be a positive value.                                                                                                                                                                                                                                                                                                                                        |\n| HideVehicleName       | boolean                                                     | `true`                             | If true, hides the vehicle name in the bottom-right corner of the HUD.                                                                                                                                                                                                                                                                                           |\n| HideWhenUsingPhone    | boolean                                                     | `true`                             | If true, hides the speedometer while the player is using their phone.                                                                                                                                                                                                                                                                                            |\n\n## Example Configuration File\n**Note:** The following configuration was tested on a 2560x1440 display. The configuration may need to be modified in order to achieve the same result on screens with a different resolution.\n\n### Configuration\n```ini\nFormat = \u003cfont size='30'\u003e~w~%kph ~c~kph~n~~w~%mps ~c~mps~n~\u003cfont size='65'\u003e~w~%mph ~r~mph~n~\nAnchor = BottomLeft\nOffsetX = 17vw\nOffsetY = 15vh\nFont = 3\nOpacity = 0.8\nHideVehicleName = false\nHideWhenUsingPhone = false\n```\n\n### Result\n![Example](https://github.com/rikkamus/yasm/raw/refs/heads/main/screenshots/example.jpg)\n\n## Default Configuration\nThis is what the speedometer looks like in its default configuration:\n\n![Example](https://github.com/rikkamus/yasm/raw/refs/heads/main/screenshots/default.jpg)\n\n# How to Compile\nIn order to compile the source code, you must first download the [Script Hook V SDK](https://www.dev-c.com/gtav/scripthookv/) and extract the contents of the downloaded archive into the [sdk directory](https://github.com/rikkamus/yasm/tree/main/sdk).\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Frikkamus%2Fyasm","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Frikkamus%2Fyasm","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Frikkamus%2Fyasm/lists"}