{"id":19704219,"url":"https://github.com/rimurudev/unity-webgl-loadaudiostreamingassets","last_synced_at":"2026-01-23T00:31:23.602Z","repository":{"id":252844203,"uuid":"841633128","full_name":"RimuruDev/Unity-WEBGL-LoadAudioStreamingAssets","owner":"RimuruDev","description":null,"archived":false,"fork":false,"pushed_at":"2024-08-12T19:59:14.000Z","size":5215,"stargazers_count":2,"open_issues_count":0,"forks_count":1,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-05-07T12:12:53.342Z","etag":null,"topics":["rimuru-dev","rimurudev","unity-addressables","unity-streamingassets","unity-webgl","unity-yandexgame","webgl","yandex-ga"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/RimuruDev.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2024-08-12T19:52:28.000Z","updated_at":"2024-08-19T12:05:24.000Z","dependencies_parsed_at":"2024-08-12T23:11:40.874Z","dependency_job_id":null,"html_url":"https://github.com/RimuruDev/Unity-WEBGL-LoadAudioStreamingAssets","commit_stats":null,"previous_names":["rimurudev/unity-webgl-loadaudiostreamingassets"],"tags_count":1,"template":false,"template_full_name":null,"purl":"pkg:github/RimuruDev/Unity-WEBGL-LoadAudioStreamingAssets","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/RimuruDev%2FUnity-WEBGL-LoadAudioStreamingAssets","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/RimuruDev%2FUnity-WEBGL-LoadAudioStreamingAssets/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/RimuruDev%2FUnity-WEBGL-LoadAudioStreamingAssets/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/RimuruDev%2FUnity-WEBGL-LoadAudioStreamingAssets/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/RimuruDev","download_url":"https://codeload.github.com/RimuruDev/Unity-WEBGL-LoadAudioStreamingAssets/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/RimuruDev%2FUnity-WEBGL-LoadAudioStreamingAssets/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":28676145,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-01-22T20:48:19.482Z","status":"ssl_error","status_checked_at":"2026-01-22T20:48:14.968Z","response_time":144,"last_error":"SSL_connect returned=1 errno=0 peeraddr=140.82.121.5:443 state=error: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["rimuru-dev","rimurudev","unity-addressables","unity-streamingassets","unity-webgl","unity-yandexgame","webgl","yandex-ga"],"created_at":"2024-11-11T21:21:10.104Z","updated_at":"2026-01-23T00:31:23.585Z","avatar_url":"https://github.com/RimuruDev.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"This is a little helper [PropertyDrawer](https://docs.unity3d.com/ScriptReference/PropertyDrawer.html) that lets you hide properties unless another property has a true value. For example:\n\n```cs\nclass MyBehavior : MonoBehavior\n{\n    public bool showSomeValue;\n\n    [ConditionallyVisible(nameof(showSomeValue))]\n    public float someValue;\n}\n```\n\nThe inspector will show the checkbox for `showSomeValue` and will only show the `someValue` field if you check the box.\n\nThis is handy if you're doing some kind of feature list or have fields that only apply when a value is toggled on.\n\n![./example.gif](./example.gif)","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Frimurudev%2Funity-webgl-loadaudiostreamingassets","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Frimurudev%2Funity-webgl-loadaudiostreamingassets","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Frimurudev%2Funity-webgl-loadaudiostreamingassets/lists"}