{"id":13589666,"url":"https://github.com/rionix/LocalizationUE4","last_synced_at":"2025-04-08T09:33:42.317Z","repository":{"id":33266138,"uuid":"139342133","full_name":"rionix/LocalizationUE4","owner":"rionix","description":"Translation Editor for Unreal Engine 4","archived":false,"fork":false,"pushed_at":"2022-07-03T06:42:29.000Z","size":234,"stargazers_count":97,"open_issues_count":0,"forks_count":11,"subscribers_count":7,"default_branch":"master","last_synced_at":"2024-08-02T16:32:03.472Z","etag":null,"topics":["editor","excel","localization","tool","ue4","ue5","unreal-engine","unreal-engine-4","unreal-engine-5"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/rionix.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2018-07-01T15:53:25.000Z","updated_at":"2024-07-26T22:35:42.000Z","dependencies_parsed_at":"2022-06-28T13:01:18.127Z","dependency_job_id":null,"html_url":"https://github.com/rionix/LocalizationUE4","commit_stats":null,"previous_names":[],"tags_count":10,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/rionix%2FLocalizationUE4","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/rionix%2FLocalizationUE4/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/rionix%2FLocalizationUE4/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/rionix%2FLocalizationUE4/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/rionix","download_url":"https://codeload.github.com/rionix/LocalizationUE4/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":223314278,"owners_count":17125043,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["editor","excel","localization","tool","ue4","ue5","unreal-engine","unreal-engine-4","unreal-engine-5"],"created_at":"2024-08-01T16:00:32.731Z","updated_at":"2024-11-06T09:31:20.014Z","avatar_url":"https://github.com/rionix.png","language":"C#","funding_links":[],"categories":["Tools","Game Development"],"sub_categories":["Unreal Engine: Resources"],"readme":"# Translation Editor for UE4\n\n![Screenshot](ReadmeImages/Screenshot.png \"Screenshot\")\n\n## Compilation and runtime dependencies\n\n- Microsoft Visual Studio 2019\n- C# and .Net 4.0 or higher\n- Newtonsoft.Json 12.0 *(via NuGet)*\n- EPPlus 4.5 *(via NuGet)*\n\n## Features\n- Multiline editing *(yes, UE4 still doesn't support it)*\n- Export and Import from Excel files\n- Sort by any column\n- Search text\n\n## Usage\n\nHow to edit localizations in the program:\n\n- **Gather** and **Compile** translations in Unreal Engine 4\n- Open `*.manifest` file from `[YOUR_PROJECT]\\Content\\Localization\\Game`\n- All `*.archive` files will be loaded automaticaly\n- Start editing. Press **[Ctrl]+[Enter]** to apply changes.\n- Save to `*.manifest` file. All `*.archive` files will be saved automaticaly.\n- **Gather** and **Compile** translations in Unreal Engine 4 again.\n- Enjoy :)\n\nThis program also allows exporting to Microsoft Excel, as well as reimporting back from it. Here's how to do it:\n\n- Open `*.manifest` file.\n- Press `File -\u003e Export...` and program will create an Excel file. \n- You will get a single sheet document similar to this one:\n    ![Excel](ReadmeImages/Excel.png \"Excel Document\")\n- Untranslated cells will be highlighted in red. This allows the translator to find them quickly.\n- You can edit the document up until the line that says: **--== !!! DO NOT TRANSLATE THE TEXT BELOW !!! == SERVICE DATA ==--**\n- You can sort rows any way you like, but before reimporting you need to re-sort them by the first column.\n- When you are ready to reimport, start the program and select `File -\u003e Import`.\n- Select `File -\u003e Save As...` and save to your `*.manifest` file.\n- Don't forget to **Gather** and **Compile** translations in Unreal Engine 4 again.\n\n## Discussion\n\n- [Unreal Engine Forums](https://forums.unrealengine.com/community/community-content-tools-and-tutorials/1497851-opensource-translation-editor-for-ue4)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Frionix%2FLocalizationUE4","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Frionix%2FLocalizationUE4","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Frionix%2FLocalizationUE4/lists"}