{"id":16186937,"url":"https://github.com/robloach/raylib-libretro","last_synced_at":"2025-06-14T19:38:04.519Z","repository":{"id":37992817,"uuid":"255165205","full_name":"RobLoach/raylib-libretro","owner":"RobLoach","description":":space_invader: libretro frontend using raylib.","archived":false,"fork":false,"pushed_at":"2024-03-07T04:47:22.000Z","size":281,"stargazers_count":24,"open_issues_count":17,"forks_count":6,"subscribers_count":4,"default_branch":"master","last_synced_at":"2024-03-07T05:42:26.640Z","etag":null,"topics":["libretro","raylib"],"latest_commit_sha":null,"homepage":"","language":"C","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"zlib","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/RobLoach.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2020-04-12T20:33:15.000Z","updated_at":"2024-03-07T02:25:26.000Z","dependencies_parsed_at":"2024-03-07T05:49:50.177Z","dependency_job_id":null,"html_url":"https://github.com/RobLoach/raylib-libretro","commit_stats":null,"previous_names":[],"tags_count":6,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/RobLoach%2Fraylib-libretro","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/RobLoach%2Fraylib-libretro/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/RobLoach%2Fraylib-libretro/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/RobLoach%2Fraylib-libretro/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/RobLoach","download_url":"https://codeload.github.com/RobLoach/raylib-libretro/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":243963581,"owners_count":20375644,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["libretro","raylib"],"created_at":"2024-10-10T07:19:53.218Z","updated_at":"2025-03-19T03:30:34.248Z","avatar_url":"https://github.com/RobLoach.png","language":"C","readme":"# raylib-libretro :space_invader: [![Tests](https://github.com/RobLoach/raylib-libretro/workflows/Tests/badge.svg)](https://github.com/RobLoach/raylib-libretro/actions)\n\n[libretro](https://www.libretro.com/) frontend to play emulators, game engines and media players, using [raylib](https://www.raylib.com). The [raylib-libretro.h](include/raylib-libretro.h) raylib extension allows integrating any raylib application with the libretro API. *Still in early development.*\n\n![Screenshot of raylib-libretro](src/screenshot.png)\n\n## Usage\n\n``` sh\nraylib-libretro [core] [game]\n```\n\n| Control       | Keyboard    |\n| ---           | ---         |\n| D-Pad         | Arrow Keys  |\n| Buttons       | ZX AS QW    |\n| Start         | Enter       |\n| Select        | Right Shift |\n| Menu          | F1          |\n| Save State    | F5          |\n| Screenshot    | F8          |\n| Load State    | F9          |\n| Switch Shader | F10         |\n| Fullscreen    | F11         |\n\n### Core Support\n\nThe following cores have been tested with raylib-libretro:\n\n- fceumm\n- picodrive\n\n## Wishlist\n\n- [x] Video\n- [x] Resizable Window\n- [x] Graphical User Interface\n- [x] Shaders\n- [x] Mouse Support\n- [x] Fullscreen\n- [ ] Audio\n- [ ] Core Options\n- [ ] `raylib-libretro.h` documentation\n- [ ] Rebindable Inputs\n- [ ] Gamepad Support\n- [ ] Project Templates (VS2017, etc)\n- [ ] Zip Loading\n- [ ] Binary Releases\n- [ ] OpenGL Cores\n\n## Compile\n\n[CMake](https://cmake.org) is used to build raylib-libretro. Looking to add more project templates to help the build process!\n\n``` sh\ngit clone http://github.com/robloach/raylib-libretro.git\ncd raylib-libretro\ngit submodule update --init\nmkdir build\ncd build\ncmake ..\nmake\n```\n\n### Mac OSX\n\n- Make sure you have you have cmake/xcode-cli-tools installed\n- Run the above compile instructions\n- After installing RetroArch and some cores, you should be able to run the below:\n    ```bash\n    bin/raylib-libretro ~/Library/Application\\ Support/RetroArch/cores/fceumm_libretro.dylib ~/Desktop/smb.nes\n    ```\n\n## License\n\n[zlib/libpng](LICENSE)\n","funding_links":[],"categories":[],"sub_categories":[],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Frobloach%2Fraylib-libretro","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Frobloach%2Fraylib-libretro","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Frobloach%2Fraylib-libretro/lists"}