{"id":13574626,"url":"https://github.com/rolopogo/LUTSaber","last_synced_at":"2025-04-04T15:31:33.739Z","repository":{"id":116337353,"uuid":"135935005","full_name":"rolopogo/LUTSaber","owner":"rolopogo","description":"An IPA Plugin for BeatSaber to add lookup texture colour correction and hue adjustment","archived":false,"fork":false,"pushed_at":"2018-07-30T19:42:20.000Z","size":3378,"stargazers_count":3,"open_issues_count":1,"forks_count":0,"subscribers_count":1,"default_branch":"master","last_synced_at":"2024-11-05T09:44:57.223Z","etag":null,"topics":["beat","color","colour","correction","ipa","lut","plugin","saber"],"latest_commit_sha":null,"homepage":null,"language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"gpl-3.0","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/rolopogo.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null}},"created_at":"2018-06-03T19:43:10.000Z","updated_at":"2018-10-15T08:55:52.000Z","dependencies_parsed_at":"2024-01-14T04:07:35.228Z","dependency_job_id":null,"html_url":"https://github.com/rolopogo/LUTSaber","commit_stats":null,"previous_names":[],"tags_count":2,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/rolopogo%2FLUTSaber","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/rolopogo%2FLUTSaber/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/rolopogo%2FLUTSaber/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/rolopogo%2FLUTSaber/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/rolopogo","download_url":"https://codeload.github.com/rolopogo/LUTSaber/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":247202812,"owners_count":20900844,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["beat","color","colour","correction","ipa","lut","plugin","saber"],"created_at":"2024-08-01T15:00:53.129Z","updated_at":"2025-04-04T15:31:28.726Z","avatar_url":"https://github.com/rolopogo.png","language":"C#","funding_links":[],"categories":["Plugins"],"sub_categories":[],"readme":"# LUTSaber\nAn IPA Plugin for BeatSaber to add lookup texture colour correction and hue adjustment\nIt allows you to radically change the appearance of the game using lookup textures stored in .png files.\n\n# Installation\n\nEnsure you have the latest verion of the Beat Saber Mod Installer installed\nhttps://github.com/Umbranoxio/BeatSaberModInstaller/releases\n\nCopy the contents of the Zip into your Steam\\steamapps\\common\\Beat Saber Folder\n\nYour Beat Saber folder should then look like this:\n```\n| Beat Saber\n  | Plugins\n    | LUTSaber.dll      \u003c-- \n  | PluginsContent\n    | LUTSaber.bundle   \u003c--\n  | CustomLUT\t\t\u003c--\n    | \u003cpng files\u003e\t\u003c--\n  | IPA\n  | Beat Saber.exe\n  | (other files and folders)\n```\n# Controls\n\nPress Z to cycle through Lookup textures\nPress X or C to cycle through hue shifts\n\n# Adding more LUT files\n\nNew LUT files go in /CustomLUT The game will detect any png files in this folder\n\nLUT textures must be 256x16 PNG files.\n\n# Creating new LUT files\n\n1. Make a copy of /CustomLUT/_Default.png this is a neutral LUT (lookup texture)\n\n2. Take a screenshot of your game\n\n3. Import into a graphics editor (such as Photoshop) and apply color adjustments \n(such as contrast, brightness, color levels adjustments) until a satisfying result \nhas been reached\n\n4. Perform the same steps to your neutral LUT that you copied in step 1\n\n5. Save your modified LUT with a new name into /CustomLUT\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Frolopogo%2FLUTSaber","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Frolopogo%2FLUTSaber","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Frolopogo%2FLUTSaber/lists"}