{"id":18854993,"url":"https://github.com/roman01la/minimax","last_synced_at":"2025-10-12T21:02:54.780Z","repository":{"id":74176545,"uuid":"584924494","full_name":"roman01la/minimax","owner":"roman01la","description":"Minimalist 3D game engine in Clojure","archived":false,"fork":false,"pushed_at":"2025-09-25T11:56:23.000Z","size":7296,"stargazers_count":62,"open_issues_count":15,"forks_count":4,"subscribers_count":4,"default_branch":"main","last_synced_at":"2025-09-27T06:39:24.061Z","etag":null,"topics":["3d-graphics","bgfx","clojure","game-engine"],"latest_commit_sha":null,"homepage":"","language":"Clojure","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"epl-2.0","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/roman01la.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2023-01-03T21:42:23.000Z","updated_at":"2025-09-25T11:56:29.000Z","dependencies_parsed_at":null,"dependency_job_id":"a6015bec-faea-4d70-8c3b-4eb2aa1c5613","html_url":"https://github.com/roman01la/minimax","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/roman01la/minimax","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/roman01la%2Fminimax","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/roman01la%2Fminimax/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/roman01la%2Fminimax/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/roman01la%2Fminimax/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/roman01la","download_url":"https://codeload.github.com/roman01la/minimax/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/roman01la%2Fminimax/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":279012897,"owners_count":26085216,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","status":"online","status_checked_at":"2025-10-12T02:00:06.719Z","response_time":53,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["3d-graphics","bgfx","clojure","game-engine"],"created_at":"2024-11-08T03:52:27.002Z","updated_at":"2025-10-12T21:02:54.752Z","avatar_url":"https://github.com/roman01la.png","language":"Clojure","funding_links":[],"categories":[],"sub_categories":[],"readme":"\u003cimg src=\"logo.png\" width=\"88\" /\u003e\n\nMinimalist 3D game engine in Clojure\n\n\u003e In game theory, minimax is a decision rule used to minimize the worst-case potential loss; in other words, a player considers all of the best opponent responses to his strategies, and selects the strategy such that the opponent's best strategy gives a payoff as large as possible.\n\u003e\n\u003e — \u003ccite\u003ehttps://brilliant.org/wiki/minimax/\u003c/cite\u003e\n\n\u003cimg src=\"screenshot.jpg\" style=\"max-width:480px;\"/\u003e\n\n## How to run\n\n_Tested only on Apple Silicon system_\n\n- Make sure to replace [native packages in deps](https://github.com/roman01la/minimax/blob/main/deps.edn#L15-L23) with the ones matching your platform\n- Compile shaders `./scripts/shaders` (shaders code might need changes depending on rendering backend choosen on your platform)\n- Run the sample project `./scripts/start`\n\n## Features\n\n- Windowing and input handling\n- GLTF loader\n- Renderer\n  - Blinn–Phong shading\n  - Shadow maps\n- Scene graph\n- Audio playback\n- Small and incomplete UI system\n  - Scroll views\n  - Buttons\n  - Component system with local state\n  - Flexbox layout\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Froman01la%2Fminimax","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Froman01la%2Fminimax","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Froman01la%2Fminimax/lists"}