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Screenshot\n\n![](./assets/screenshot.jpg)\n\n## Features\n\n| No  | Feature                                                                                                                               | Completed (Y/P/N) |\n| --- | ------------------------------------------------------------------------------------------------------------------------------------- | ----------------- |\n| 1   | All cards should be faced up to facilitate checking.                                                                                  | Y                 |\n| 2   | Start a new game with randomized 52 cards.                                                                                            | Y                 |\n| 3   | The first card in the deck is the first lead card and is placed at the center.                                                        | Y                 |\n| 4   | The first lead card determines the first player.                                                                                      | Y                 |\n| 5   | Deal 7 cards to each of the 4 players.                                                                                                | Y                 |\n| 6   | All players must follow the suit or rank of the lead card.                                                                            | Y                 |\n| 7   | The highest-rank card with the same suit as the lead card wins the trick.                                                             | Y                 |\n| 8   | The winner of a trick leads the next card.                                                                                            | Y                 |\n| 9   | If a player cannot follow suit or rank, the player must draw from the deck until a card can be played.                                | Y                 |\n| 10  | When the remaining deck is exhausted and the player cannot play, the player does not play in the trick.                               | Y                 |\n| 11  | Finish a round of game correctly. Display the score of each player.                                                                   | Y                 |\n| 12  | Can exit and save the game (use file or database).                                                                                    | Y                 |\n| 13  | Can resume the game. The state of the game is restored when resuming a game (use file or database).                                   | Y                 |\n| 14  | Reset the game. All scores become zero. Round and trick number restart from 1.                                                        | Y                 |\n| 15  | Support GUI playing mode (cards should be faced up or down as in the real game). The GUI can be in JavaFX, Swing, Spring, or Android. | Y                 |\n| 16  | Keep the console output to facilitate checking. The data in console output and the GUI must tally.                                    | Y                 |\n\n## User Guide\n\nWatch [How to Play Go Boom](https://youtu.be/NmKOzmNs2Ms?si=YfLlGKBT9O8pA1y0) Youtube to understand the game.\n\n## Compilation Instructions\n\nHow to run the code?\n\nFor cli version\n\n```\njavac *.java \u0026\u0026 java Main\n```\n\nFor GUI version\n\n```\njavac *.java \u0026\u0026 java GUI\n```\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fronylee11%2Fgo-boom","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fronylee11%2Fgo-boom","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fronylee11%2Fgo-boom/lists"}