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Graphics-Experiments\nFiddling around with shaders and graphics libraries\n\u003chr\u003e\n\nQ5 is a minimalist port of P5.js library of the Processing Foundation.\n\n- [Birb](/q5/birb.html)\n\n- [Boxes on a line](/q5/box-on-a-line.html)\n\n- [Bubble-sort](/q5/bubble-sort.html)\n\n- [Circles](/q5/circles.html)\n\n- [Concentric](/q5/concentric.html)\n\n- [Fireworks](/q5/fireworks.html)\n\n- [Neuronal](/q5/neuronal.html)\n\n- [Pendulum](/q5/pendulum.html)\n\n- [Quick-sort](/q5/quick-sort.html)\n\n- [Random-walk](/q5/random-walk.html)\n\n- [Scribble](/q5/scribble.html)\n\n- [Starfield](/q5/starfield.html)\n\n- [Tic-Tac-Toe](/q5/tic-tac-toe.html)\n\n\u003chr\u003e\n\nThese examples were tested on OpenGL-ES.\n\n\n- [Blinking Shadow](/glsl/blinking_shadow.glsl)\n\n- [Dot on Gradient](/glsl/dot_on_gradient.glsl)\n\n- [Game of Life](/glsl/game_of_life.glsl)\n\n- [Gradient Click](/glsl/gradient_click.glsl)\n\n- [Gradients](/glsl/gradients.glsl)\n\n- [Water Droplet Simulation](/glsl/water_droplet_sim.glsl)\n\n\u003chr\u003e\n\nTIC80 is a fantasy console for making games with retro restrictions.\n\n\n- [Dialogue Boxes](/TIC80/dialogue_boxes.lua)\n\n- [Glitch](/TIC80/glitch.lua)\n\n- [Heat Sim](/TIC80/heat.lua)\n\n- [Snake Game](/TIC80/snake.lua)\n\n- [Swipe](/TIC80/swipe.lua)\n","funding_links":[],"categories":[],"sub_categories":[],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fronynn%2Fgraphics-experiments","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fronynn%2Fgraphics-experiments","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fronynn%2Fgraphics-experiments/lists"}