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UI - Controls\u003c/h2\u003e\u003c/td\u003e\n  \u003c/tr\u003e\n\u003c/table\u003e\n\n**Rossoforge.UI.Controls** is a Unity package that provides a collection of extensible UI controls (buttons, toggles, sliders, input fields, dropdowns, switches, etc.).\nIt includes a strongly-typed, centralized event system, designed so a single listener (menu, popup, or container) can handle the logic without directly depending on the internal UI components.\nPerfect for projects looking for:\n* Consistent and easy-to-extend UI controls.\n* A decoupled architecture between UI and business logic.\n\n#\n**Version:** Unity 6 or higher\n\n**Tutorial:** [Pending...]\n\n**Dependencies:**\n* Unity.TextMeshPro\n* [Rossoforge-Extensions](https://github.com/rossogames/Rossoforge-Extensions.git)\n* [Rossoforge-Utils](https://github.com/rossogames/Rossoforge-Utils.git)\n\n#\n#This package is part of the **Rossoforge** suite, designed to streamline and enhance Unity development workflows.\n\nDeveloped by Agustin Rosso\nhttps://www.linkedin.com/in/rossoagustin/\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Frossogames%2Frossoforge-ui-controls","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Frossogames%2Frossoforge-ui-controls","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Frossogames%2Frossoforge-ui-controls/lists"}