{"id":20739945,"url":"https://github.com/rrayy-25809/minigame-spawn","last_synced_at":"2025-12-25T00:14:22.656Z","repository":{"id":170020416,"uuid":"595114469","full_name":"rrayy-25809/minigame-spawn","owner":"rrayy-25809","description":"Minecraft server plugin that provides a feature of respawn found in almost minecraft 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minigame-spawn\n\nTHIS PLUGIN IS ONLY SUPPORT KOREAN\n\n대부분의 미니게임에서 사용하는 팀 스폰, 딜레이 스폰 같은 기능을 제공하는 플러그인 입니다.\n\nThis plugin implements functions such as the team spawn and delayed spawn used in most minigames.\n\n## how to use it as plugin\n\n이 플러그인은 크게 두 가지 기능이 있습니다, 바로 팀 스폰과 딜레이 스폰입니다.\n\nThis plugin has two main functions, team spawn and delayed spawn.\n\n해당 플러그인은 config.yml 을 수정함으로써 두 기능을 키고 끌 수 있습니다.\n\nthis plugin can turn on and turn off functions as edit config.yml file\n\nconfig.yml\n```yml\nteam-respawn: true\ndelayed-respawn: true\nrespawn-delay: 10 #second\nbasic-team: true\n```\n\nconfig.yml에서 ```team-respawn```을 ```true```로 설정 하셨다면, 같은 팀인 모든 플레이어가 같은 리스폰 위치를 공유합니다.\n\nif you set ```team-respawn``` to ```true``` in config.yml, all players on the same team share the same respawn location.\n\n리스폰 위치는 /teamspawn 명령어를 통해 설정 가능합니다.\n\nThe respawn location can be set using the /teamspawn command.\n\nconfig.yml에서 ```delayed-respawn```을 ```true```로 설정 하셨다면, 특정 초 후에 리스폰 합니다.\n\nif you set ```delayed-respawn``` to ```true``` in config.yml, You will respawn after a certain number of seconds.\n\n리스폰 딜레이 기능은 config.yml에서 ```respawn-delay```을 수정하시거나 /delay 명령어를 통해 설정 가능합니다.\n\nThe respawn delay function can be set by modifying ```respawn-delay``` in config.yml or by using the /delay command.\n\n## how to use it as library\n\n해당 플러그인은 라이브러리로 불러와서 기능을 추가하고 응용하는 것이 가능합니다.\n\nThis plugin can add functions\n\n### add library\ngradle\n```groovy\nrepositories {\n  maven { url 'https://jitpack.io' }\n}\n    \ndependencies {\n  implementation 'com.github.rrayy-25809:minigame-spawn:master-SNAPSHOT'\n}\n```\n\ngradle-kotlin\n```kotlin\nrepositories {\n    maven(\"https://jitpack.io\")\n}\n\ndependencies {\n    implementation(\"com.github.rrayy-25809:minigame-spawn:master-SNAPSHOT\")\n}\n```\n\nmaven\n```xml\n\u003crepositories\u003e\n    \u003crepository\u003e\n      \u003cid\u003ejitpack.io\u003c/id\u003e\n      \u003curl\u003ehttps://jitpack.io\u003c/url\u003e\n    \u003c/repository\u003e\n  \u003c/repositories\u003e\n  \u003cdependencies\u003e\n    \u003cdependency\u003e\n      \u003cgroupId\u003ecom.github.rrayy-25809\u003c/groupId\u003e\n      \u003cartifactId\u003eminigame-spawn\u003c/artifactId\u003e\n      \u003cversion\u003emaster-SNAPSHOT\u003c/version\u003e\n    \u003c/dependency\u003e\n  \u003c/dependencies\u003e\n```\n\n\n### get plugin\njava\n```java\n@Override\npublic void onEnable() {\n  PluginManager pluginManager = getServer().getPluginManager();\n  Plugin spawnPlugin = pluginManager.getPlugin(\"minigame-spawn\");\n  if (spawnPlugin != null) {\n    spawn.setPlugin(this);\n  }\n}\n```\n\nkotlin\n```kotlin\noverride fun onEnable() {\n  val pluginManager = server.pluginManager\n  val spawnPlugin = pluginManager.getPlugin(\"minigame-spawn\")\n  if (spawnPlugin != null) {\n    spawn.setPlugin(this)\n  }\n}\n```\n\n\u003c!--### example code\n``java\n\n```--\u003e\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Frrayy-25809%2Fminigame-spawn","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Frrayy-25809%2Fminigame-spawn","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Frrayy-25809%2Fminigame-spawn/lists"}