{"id":20092362,"url":"https://github.com/rubixdev/carpetgamerules","last_synced_at":"2025-05-06T04:31:45.651Z","repository":{"id":44452945,"uuid":"386335095","full_name":"RubixDev/CarpetGamerules","owner":"RubixDev","description":"An extension for gnembon's Carpet Mod that adds all vanilla gamerules to the carpet 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Carpet Gamerules\n\n[![GitHub all releases](https://img.shields.io/github/downloads/RubixDev/CarpetGamerules/total?style=for-the-badge)](https://github.com/RubixDev/CarpetGamerules/releases)\n[![GitHub release (latest by date)](https://img.shields.io/github/downloads/RubixDev/CarpetGamerules/latest/total?style=for-the-badge)](https://github.com/RubixDev/CarpetGamerules/releases/latest)\n[![License](https://img.shields.io/github/license/RubixDev/CarpetGamerules?style=for-the-badge)](https://github.com/RubixDev/CarpetGamerules/blob/main/LICENSE)\n[![GitHub issues](https://img.shields.io/github/issues/RubixDev/CarpetGamerules?style=for-the-badge)](https://github.com/RubixDev/CarpetGamerules/issues)\n[![GitHub closed issues](https://img.shields.io/github/issues-closed/RubixDev/CarpetGamerules?style=for-the-badge)](https://github.com/RubixDev/CarpetGamerules/issues?q=is%3Aissue+is%3Aclosed)\n[![CurseForge Total Downloads](http://cf.way2muchnoise.eu/full_504123_downloads.svg?badge_style=for_the_badge)](https://www.curseforge.com/minecraft/mc-mods/carpetgamerules/files)\n[![CurseForge All Versions](http://cf.way2muchnoise.eu/versions/For%20MC_504123_all.svg?badge_style=for_the_badge)](https://www.curseforge.com/minecraft/mc-mods/carpetgamerules)\n[![Modrinth](https://img.shields.io/modrinth/dt/carpetgamerules?color=%231bd96a\u0026label=Modrinth%20downloads\u0026style=for-the-badge)](https://modrinth.com/mod/carpetgamerules)\n\n![Icon](https://raw.githubusercontent.com/RubixDev/CarpetGamerules/main/src/main/resources/assets/carpetgamerules/icon.png)\n\nAn extension for [gnembon's Carpet Mod](https://github.com/gnembon/fabric-carpet) that adds all vanilla gamerules to the carpet settings.\n\n## Related Mods and Tools\n\n[![Carpet Mod](https://github-readme-stats.vercel.app/api/pin/?username=gnembon\u0026repo=fabric-carpet\u0026theme=dracula\u0026show_owner=true)](https://github.com/gnembon/fabric-carpet)\n\n[![Rug](https://github-readme-stats.vercel.app/api/pin/?username=RubixDev\u0026repo=Rug\u0026theme=dracula\u0026show_owner=true)](https://github.com/RubixDev/Rug)\n\n[![carpet-config-creator](https://github-readme-stats.vercel.app/api/pin/?username=RubixDev\u0026repo=carpet-config-creator\u0026theme=dracula\u0026show_owner=true)](https://github.com/RubixDev/carpet-config-creator)\n\n## Lists of Categories\n- [`CHAT`](markdown/CHAT_Category.md)\n- [`DROPS`](markdown/DROPS_Category.md)\n- [`MISC`](markdown/MISC_Category.md)\n- [`MOBS`](markdown/MOBS_Category.md)\n- [`PLAYER`](markdown/PLAYER_Category.md)\n- [`SPAWNING`](markdown/SPAWNING_Category.md)\n- [`WORLD_UPDATES`](markdown/WORLD_UPDATES_Category.md)\n\n## Index\nCount: 52\n- [announceAdvancements](#announceadvancements)\n- [blockExplosionDropDecay](#blockexplosiondropdecay)\n- [commandBlockOutput](#commandblockoutput)\n- [commandModificationBlockLimit](#commandmodificationblocklimit)\n- [disableElytraMovementCheck](#disableelytramovementcheck)\n- [disablePlayerMovementCheck](#disableplayermovementcheck)\n- [disableRaids](#disableraids)\n- [doDaylightCycle](#dodaylightcycle)\n- [doEntityDrops](#doentitydrops)\n- [doFireTick](#dofiretick)\n- [doImmediateRespawn](#doimmediaterespawn)\n- [doInsomnia](#doinsomnia)\n- [doLimitedCrafting](#dolimitedcrafting)\n- [doMobLoot](#domobloot)\n- [doMobSpawning](#domobspawning)\n- [doPatrolSpawning](#dopatrolspawning)\n- [doTileDrops](#dotiledrops)\n- [doTraderSpawning](#dotraderspawning)\n- [doVinesSpread](#dovinesspread)\n- [doWardenSpawning](#dowardenspawning)\n- [doWeatherCycle](#doweathercycle)\n- [drowningDamage](#drowningdamage)\n- [enderPearlsVanishOnDeath](#enderpearlsvanishondeath)\n- [fallDamage](#falldamage)\n- [fireDamage](#firedamage)\n- [forgiveDeadPlayers](#forgivedeadplayers)\n- [freezeDamage](#freezedamage)\n- [globalSoundEvents](#globalsoundevents)\n- [keepInventory](#keepinventory)\n- [lavaSourceConversion](#lavasourceconversion)\n- [logAdminCommands](#logadmincommands)\n- [maxCommandChainLength](#maxcommandchainlength)\n- [maxCommandForkCount](#maxcommandforkcount)\n- [maxEntityCramming](#maxentitycramming)\n- [mobExplosionDropDecay](#mobexplosiondropdecay)\n- [mobGriefing](#mobgriefing)\n- [naturalRegeneration](#naturalregeneration)\n- [playersNetherPortalCreativeDelay](#playersnetherportalcreativedelay)\n- [playersNetherPortalDefaultDelay](#playersnetherportaldefaultdelay)\n- [playersSleepingPercentage](#playerssleepingpercentage)\n- [projectilesCanBreakBlocks](#projectilescanbreakblocks)\n- [randomTickSpeed](#randomtickspeed)\n- [reducedDebugInfo](#reduceddebuginfo)\n- [sendCommandFeedback](#sendcommandfeedback)\n- [showDeathMessages](#showdeathmessages)\n- [snowAccumulationHeight](#snowaccumulationheight)\n- [spawnChunkRadius](#spawnchunkradius)\n- [spawnRadius](#spawnradius)\n- [spectatorsGenerateChunks](#spectatorsgeneratechunks)\n- [tntExplosionDropDecay](#tntexplosiondropdecay)\n- [universalAnger](#universalanger)\n- [waterSourceConversion](#watersourceconversion)\n\n## Implemented Rules\n\n### announceAdvancements\nAnnounce advancements\n\nWhether advancements should be announced in chat\n- Type: `boolean`\n- Default value: `true`\n- Required options: `true`, `false`\n- Categories: `CHAT`, `GAMERULE`\n\n### blockExplosionDropDecay\nIn block interaction explosions, some blocks won't drop their loot\n\nSome of the drops from blocks destroyed by explosions caused by block interactions are lost in the explosion.\n- Type: `boolean`\n- Default value: `true`\n- Required options: `true`, `false`\n- Categories: `DROPS`, `GAMERULE`\n\n### commandBlockOutput\nBroadcast command block output\n\nWhether command blocks should notify admins when they perform commands\n- Type: `boolean`\n- Default value: `true`\n- Required options: `true`, `false`\n- Categories: `CHAT`, `GAMERULE`\n\n### commandModificationBlockLimit\nCommand Modification Block Limit\n\nNumber of blocks that can be changed at once by one command, such as fill or clone.\n- Type: `int`\n- Default value: `32768`\n- Suggested options: `32768`, `1000000`, `2147483647`\n- Categories: `GAMERULE`, `MISC`\n\n### disableElytraMovementCheck\nDisable elytra movement check\n\nWhether the server should skip checking player speed when the player is wearing elytra. Often helps with jittering due to lag in multiplayer\n- Type: `boolean`\n- Default value: `false`\n- Required options: `true`, `false`\n- Categories: `GAMERULE`, `PLAYER`\n\n### disablePlayerMovementCheck\nDisable player movement check\n- Type: `boolean`\n- Default value: `false`\n- Required options: `true`, `false`\n- Categories: `GAMERULE`, `PLAYER`\n\n### disableRaids\nDisable raids\n\nWhether raids are disabled\n- Type: `boolean`\n- Default value: `false`\n- Required options: `true`, `false`\n- Categories: `GAMERULE`, `MOBS`\n\n### doDaylightCycle\nAdvance time of day\n\nWhether the daylight cycle and moon phases progress\n- Type: `boolean`\n- Default value: `true`\n- Required options: `true`, `false`\n- Categories: `GAMERULE`, `WORLD_UPDATES`\n\n### doEntityDrops\nDrop entity equipment\n\nControls drops from minecarts (including inventories), item frames, boats, etc.\n- Type: `boolean`\n- Default value: `true`\n- Required options: `true`, `false`\n- Categories: `DROPS`, `GAMERULE`\n\n### doFireTick\nUpdate fire\n\nWhether fire should spread and naturally extinguish\n- Type: `boolean`\n- Default value: `true`\n- Required options: `true`, `false`\n- Categories: `GAMERULE`, `WORLD_UPDATES`\n\n### doImmediateRespawn\nRespawn immediately\n\nPlayers respawn immediately without showing the death screen\n- Type: `boolean`\n- Default value: `false`\n- Required options: `true`, `false`\n- Categories: `GAMERULE`, `PLAYER`\n\n### doInsomnia\nSpawn phantoms\n\nWhether phantoms can spawn in the nighttime\n- Type: `boolean`\n- Default value: `true`\n- Required options: `true`, `false`\n- Categories: `GAMERULE`, `SPAWNING`\n\n### doLimitedCrafting\nRequire recipe for crafting\n\nIf enabled, players will be able to craft only unlocked recipes\n- Type: `boolean`\n- Default value: `false`\n- Required options: `true`, `false`\n- Categories: `GAMERULE`, `PLAYER`\n\n### doMobLoot\nDrop mob loot\n\nControls resource drops from mobs, including experience orbs\n- Type: `boolean`\n- Default value: `true`\n- Required options: `true`, `false`\n- Categories: `DROPS`, `GAMERULE`\n\n### doMobSpawning\nSpawn mobs\n\nSome entities might have seperate rules. Does not affect monster spawners\n- Type: `boolean`\n- Default value: `true`\n- Required options: `true`, `false`\n- Categories: `GAMERULE`, `SPAWNING`\n\n### doPatrolSpawning\nSpawn pillager patrols\n\nWhether pillager patrols can spawn\n- Type: `boolean`\n- Default value: `true`\n- Required options: `true`, `false`\n- Categories: `GAMERULE`, `SPAWNING`\n\n### doTileDrops\nDrop blocks\n\nControls resource drops from blocks, including experience orbs\n- Type: `boolean`\n- Default value: `true`\n- Required options: `true`, `false`\n- Categories: `DROPS`, `GAMERULE`\n\n### doTraderSpawning\nSpawn wandering traders\n\nWhether wandering traders can spawn\n- Type: `boolean`\n- Default value: `true`\n- Required options: `true`, `false`\n- Categories: `GAMERULE`, `SPAWNING`\n\n### doVinesSpread\nVines spread\n\nControls whether or not the Vines block spreads randomly to adjacent blocks. Does not affect other type of vine blocks such as Weeping Vines, Twisting Vines, etc.\n- Type: `boolean`\n- Default value: `true`\n- Required options: `true`, `false`\n- Categories: `GAMERULE`, `WORLD_UPDATES`\n\n### doWardenSpawning\nSpawn wardens\n\nWhether wardens can spawn\n- Type: `boolean`\n- Default value: `true`\n- Required options: `true`, `false`\n- Categories: `GAMERULE`, `SPAWNING`\n\n### doWeatherCycle\nUpdate weather\n\nWhether the weather can change naturally. The `/weather` command can still change weather\n- Type: `boolean`\n- Default value: `true`\n- Required options: `true`, `false`\n- Categories: `GAMERULE`, `WORLD_UPDATES`\n\n### drowningDamage\nDeal drowning damage\n\nWhether the player should take damage when drowning\n- Type: `boolean`\n- Default value: `true`\n- Required options: `true`, `false`\n- Categories: `GAMERULE`, `PLAYER`\n\n### enderPearlsVanishOnDeath\nThrown ender pearls vanish on death\n\nWhether ender pearls thrown by a player vanish when that player dies\n- Type: `boolean`\n- Default value: `true`\n- Required options: `true`, `false`\n- Categories: `GAMERULE`, `PLAYER`\n\n### fallDamage\nDeal fall damage\n\nWhether the player should take fall damage\n- Type: `boolean`\n- Default value: `true`\n- Required options: `true`, `false`\n- Categories: `GAMERULE`, `PLAYER`\n\n### fireDamage\nDeal fire damage\n\nWhether the player should take damage in fire, lava, campfires, or on magma blocks\n- Type: `boolean`\n- Default value: `true`\n- Required options: `true`, `false`\n- Categories: `GAMERULE`, `PLAYER`\n\n### forgiveDeadPlayers\nForgive dead players\n\nAngered neutral mobs stop being angry when the targeted player dies nearby\n- Type: `boolean`\n- Default value: `true`\n- Required options: `true`, `false`\n- Categories: `GAMERULE`, `MOBS`\n\n### freezeDamage\nDeal freeze damage\n\nWhether the player should take damage when inside powder snow\n- Type: `boolean`\n- Default value: `true`\n- Required options: `true`, `false`\n- Categories: `GAMERULE`, `PLAYER`\n\n### globalSoundEvents\nGlobal sound events\n\nWhen certain game events happen, like a boss spawning, the sound is heard everywhere.\n- Type: `boolean`\n- Default value: `true`\n- Required options: `true`, `false`\n- Categories: `GAMERULE`, `MISC`\n\n### keepInventory\nKeep inventory after death\n\nWhether the player should keep items and experience in their inventory after death\n- Type: `boolean`\n- Default value: `false`\n- Required options: `true`, `false`\n- Categories: `GAMERULE`, `PLAYER`\n\n### lavaSourceConversion\nLava converts to source\n\nWhen flowing lava is surrounded on two sides by lava sources it converts into a source.\n- Type: `boolean`\n- Default value: `false`\n- Required options: `true`, `false`\n- Categories: `GAMERULE`, `WORLD_UPDATES`\n\n### logAdminCommands\nBroadcast admin commands\n\nWhether to log admin commands to server log\n- Type: `boolean`\n- Default value: `true`\n- Required options: `true`, `false`\n- Categories: `CHAT`, `GAMERULE`\n\n### maxCommandChainLength\nCommand chain size limit\n\nThe maximum length of a chain of commands that can be executed during one tick. Applies to command blocks and functions\n- Type: `int`\n- Default value: `65536`\n- Suggested options: `65536`\n- Categories: `GAMERULE`, `MISC`\n\n### maxCommandForkCount\nCommand context limit\n\nMaximum number of contexts that can be used by commands like 'execute as'\n- Type: `int`\n- Default value: `65536`\n- Required options: ``\n- Categories: `GAMERULE`, `MISC`\n\n### maxEntityCramming\nEntity cramming threshold\n\nThe maximum number of pushable entities a mob or player can push, before taking 3 suffocation damage per half-second.  \nSetting to 0 or lower disables the rule.  \nDamage affects survival-mode or adventure-mode players, and all mobs but bats. Pushable entities include non-spectator-mode players, any mob except bats, as well as boats and minecarts.\n- Type: `int`\n- Default value: `24`\n- Suggested options: `0`, `12`, `24`, `100`\n- Categories: `GAMERULE`, `MOBS`\n\n### mobExplosionDropDecay\nIn mob explosions, some blocks won't drop their loot\n\nSome of the drops from blocks destroyed by explosions caused by mobs are lost in the explosion.\n- Type: `boolean`\n- Default value: `true`\n- Required options: `true`, `false`\n- Categories: `DROPS`, `GAMERULE`\n\n### mobGriefing\nAllow destructive mob actions\n\nWhether creepers, zombies, endermen, ghasts, withers, ender dragons, rabbits, sheep, villagers, silverfish, snow golems, and end crystals should be able to change blocks and whether mobs can pick up items, which also disables bartering  \nThis also affects the capability of zombie-like creatures like zombified piglins and drowned to pathfind to turtle eggs\n- Type: `boolean`\n- Default value: `true`\n- Required options: `true`, `false`\n- Categories: `GAMERULE`, `MOBS`\n\n### naturalRegeneration\nRegenerate health\n\nWhether the player can regenerate health naturally if their hunger is full enough  \nDoesn't affect external healing, such as golden apples, the Regeneration effect, etc.\n- Type: `boolean`\n- Default value: `true`\n- Required options: `true`, `false`\n- Categories: `GAMERULE`, `PLAYER`\n\n### playersNetherPortalCreativeDelay\nPlayer's Nether portal delay in creative mode\n\nTime (in ticks) that a creative mode player needs to stand in a Nether portal before changing dimensions\n- Type: `int`\n- Default value: `1`\n- Required options: ``\n- Categories: `GAMERULE`, `PLAYER`\n\n### playersNetherPortalDefaultDelay\nPlayer's Nether portal delay in non-creative mode\n\nTime (in ticks) that a non-creative mode player needs to stand in a Nether portal before changing dimensions\n- Type: `int`\n- Default value: `80`\n- Required options: ``\n- Categories: `GAMERULE`, `PLAYER`\n\n### playersSleepingPercentage\nSleep percentage\n\nThe percentage of players who must be sleeping to skip the night\n- Type: `int`\n- Default value: `100`\n- Suggested options: `0`, `25`, `50`, `75`, `100`\n- Categories: `GAMERULE`, `PLAYER`\n\n### projectilesCanBreakBlocks\nProjectiles can break blocks\n\nControls whether impact projectiles will destroy blocks that are destructible by them\n- Type: `boolean`\n- Default value: `true`\n- Required options: `true`, `false`\n- Categories: `DROPS`, `GAMERULE`\n\n### randomTickSpeed\nRandom tick speed rate\n\nHow often a random block tick occurs (such as plant growth, leaf decay, etc.) per chunk section per game tick  \n0 and negative values disables random ticks, higher numbers increase random ticks  \nSetting to a high integer results in high speeds of decay and growth  \nNumbers over 4096 make plant growth or leaf decay instantaneous\n- Type: `int`\n- Default value: `3`\n- Suggested options: `0`, `3`, `30`, `300`, `3000`, `4096`\n- Categories: `GAMERULE`, `WORLD_UPDATES`\n\n### reducedDebugInfo\nReduce debug info\n\nLimits contents of debug screen\n- Type: `boolean`\n- Default value: `false`\n- Required options: `true`, `false`\n- Categories: `GAMERULE`, `MISC`\n\n### sendCommandFeedback\nSend command feedback\n\nWhether the feedback from commands executed by a player should show up in chat  \nAlso affects the default behavior of whether command blocks store their output text\n- Type: `boolean`\n- Default value: `true`\n- Required options: `true`, `false`\n- Categories: `CHAT`, `GAMERULE`\n\n### showDeathMessages\nShow death messages\n\nWhether death messages are put into chat when a player dies  \nAlso affects whether a message is sent to the pet's owner when the pet dies\n- Type: `boolean`\n- Default value: `true`\n- Required options: `true`, `false`\n- Categories: `CHAT`, `GAMERULE`\n\n### snowAccumulationHeight\nSnow accumulation height\n\nWhen it snows, layers of snow form on the ground up to at most this number of layers.\n- Type: `int`\n- Default value: `1`\n- Suggested options: `0`, `1`, `8`\n- Categories: `GAMERULE`, `WORLD_UPDATES`\n\n### spawnChunkRadius\nSpawn chunk radius\n\nAmount of chunks that stay loaded around the overworld spawn position\n- Type: `int`\n- Default value: `2`\n- Suggested options: `0`, `2`, `10`, `32`\n- Categories: `GAMERULE`, `MISC`\n\n### spawnRadius\nRespawn location radius\n\nThe number of blocks outward from the world spawn coordinates that a player spawns in when first joining a server or when dying without a personal spawnpoint\n- Type: `int`\n- Default value: `10`\n- Suggested options: `0`, `1`, `5`, `10`, `50`\n- Categories: `GAMERULE`, `PLAYER`\n\n### spectatorsGenerateChunks\nAllow spectators to generate terrain\n\nWhether players in spectator mode can generate chunks\n- Type: `boolean`\n- Default value: `true`\n- Required options: `true`, `false`\n- Categories: `GAMERULE`, `PLAYER`\n\n### tntExplosionDropDecay\nIn TNT explosions, some blocks won't drop their loot\n\nSome of the drops from blocks destroyed by explosions caused by TNT are lost in the explosion.\n- Type: `boolean`\n- Default value: `false`\n- Required options: `true`, `false`\n- Categories: `DROPS`, `GAMERULE`\n\n### universalAnger\nUniversal anger\n\nAngered neutral mobs attack any nearby player, not just the player that angered them. Works best if `forgiveDeadPlayers` is disabled\n- Type: `boolean`\n- Default value: `false`\n- Required options: `true`, `false`\n- Categories: `GAMERULE`, `MOBS`\n\n### waterSourceConversion\nWater converts to source\n\nWhen flowing water is surrounded on two sides by water sources it converts into a source.\n- Type: `boolean`\n- Default value: `true`\n- Required options: `true`, `false`\n- Categories: `GAMERULE`, `WORLD_UPDATES`\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Frubixdev%2Fcarpetgamerules","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Frubixdev%2Fcarpetgamerules","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Frubixdev%2Fcarpetgamerules/lists"}