{"id":28647103,"url":"https://github.com/ruccho/waas","last_synced_at":"2025-06-13T02:43:17.499Z","repository":{"id":266083647,"uuid":"796299831","full_name":"ruccho/WaaS","owner":"ruccho","description":"A language-independent scripting engine for Unity and .NET using WebAssembly.","archived":false,"fork":false,"pushed_at":"2024-12-24T16:32:56.000Z","size":15182,"stargazers_count":83,"open_issues_count":18,"forks_count":3,"subscribers_count":3,"default_branch":"main","last_synced_at":"2025-05-30T16:43:43.211Z","etag":null,"topics":["component-model","csharp","unity","wasm","webassembly"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/ruccho.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2024-05-05T14:41:22.000Z","updated_at":"2025-05-14T00:21:02.000Z","dependencies_parsed_at":"2024-12-09T21:29:17.819Z","dependency_job_id":null,"html_url":"https://github.com/ruccho/WaaS","commit_stats":null,"previous_names":["ruccho/waas"],"tags_count":4,"template":false,"template_full_name":null,"purl":"pkg:github/ruccho/WaaS","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ruccho%2FWaaS","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ruccho%2FWaaS/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ruccho%2FWaaS/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ruccho%2FWaaS/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/ruccho","download_url":"https://codeload.github.com/ruccho/WaaS/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ruccho%2FWaaS/sbom","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":259568509,"owners_count":22877927,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["component-model","csharp","unity","wasm","webassembly"],"created_at":"2025-06-13T02:42:39.273Z","updated_at":"2025-06-13T02:43:17.482Z","avatar_url":"https://github.com/ruccho.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"\u003cdiv align=\"center\"\u003e\n\n\u003cimg src=\"docs/static/img/social-t.svg\"\u003e\n\n\u003ch1\u003eWaaS\u003c/h1\u003e\n\n\u003cp\u003e\n\u003cstrong\u003e\nStands for \u003ci\u003eWebAssembly as a Script\u003c/i\u003e, \u003cbr\u003ea language-independent scripting engine for Unity and .NET.\n\u003c/strong\u003e\n\u003c/p\u003e\n\n[![Releases](https://img.shields.io/github/release/ruccho/WaaS.svg)](https://github.com/ruccho/WaaS/releases)\n[![NuGet Version](https://img.shields.io/nuget/v/WaaS.svg)](https://www.nuget.org/packages/WaaS)\n\n\u003c/div\u003e\n\n### Language independent\n\nVarious languages that [support output to WebAssembly](https://github.com/appcypher/awesome-wasm-langs) such as Rust, Go, MoonBit and C/C++ can be used, allowing you to choose the language that best suits your needs.\n\n### Component Model supported\n\nWaaS supports the [Component Model](https://component-model.bytecodealliance.org/) and allows you to perform practical bindings.\n\n### Safe\n\nWithout explicit permission, WebAssembly code cannot access the host environment's memory or functions.\nYou can also run untrusted scripts safely.\n\n### IL2CPP / NativeAOT compatible\n\nWaaS is an interpreter fully implemented in C# and does not require JIT or AOT compilation of WebAssembly itself. It can run anywhere Unity or .NET supports including platforms where JIT is prohibited, such as iOS.\n\n## Use cases\n\n### As a simple script in a game\n\nIt can be used as a script to describe events and AI in a game.\nBy creating scripts in small units, you can achieve fast hot reloads.\n\n### As a user-created script\n\nIt can be used as a script to give complex behavior to user-created contents.\n\n### As a plugin system\n\nIt can be used as a script to add plugins to applications created with Unity or .NET.\n\n\u003e [!NOTE]\n\u003e WaaS is currently **very experimental** and breaking changes can be made.\n\n# Documentation\n\n### See the [documentation](https://ruccho.com/WaaS) for installation and usage.","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fruccho%2Fwaas","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fruccho%2Fwaas","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fruccho%2Fwaas/lists"}