{"id":24615785,"url":"https://github.com/runreal/cli","last_synced_at":"2025-09-11T22:38:11.429Z","repository":{"id":231396401,"uuid":"772842821","full_name":"runreal/cli","owner":"runreal","description":"The easiest way to build your Unreal Engine 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runreal cli\n\n![hero](assets/hero.png)\n\n\u003cp align=\"center\"\u003eThe open-source Unreal Engine toolkit.\n  \u003cbr /\u003e\n  \u003ca href=\"https://docs.runreal.dev/cli\"\u003e\u003cstrong\u003eDocumentation »\u003c/strong\u003e\u003c/a\u003e\n  \u003cbr /\u003e\n  \u003cbr /\u003e\n  \u003ca href=\"https://runreal.dev\"\u003eWebsite\u003c/a\u003e\n  ·\n  \u003ca href=\"https://x.com/runreal_dev\"\u003eTwitter\u003c/a\u003e\n  ·\n  \u003ca href=\"https://discord.gg/6ZhWVU5W47\"\u003eDiscord\u003c/a\u003e\n  \u003cbr /\u003e\n  \u003cbr /\u003e\n\u003c/p\u003e\n\n- **Unreal Engine**: Configure your engine, build projects, and run UAT/UBT commands.\n- **Buildgraph**: Easily work with BuildGraph.\n- **Project**: Compile, package, and run projects easily.\n- **Workflow**: Execute custom workflows for your Unreal Engine projects.\n- **Asset Management**: Work with Unreal assets using the uasset commands.\n\n## Getting Started\n```sh\n# Build the editor\nrunreal project build Editor\n\n# Build your project targets\nrunreal project build Client\n\n# List available build targets\nrunreal info list-targets\n\n# Run your editor\nrunreal run Editor\n\n# Run your game\nrunreal run Game\n\n# Package your project\nrunreal project pkg Game Win64 Development nopak\n\n# Execute a buildgraph script\nrunreal buildgraph run \u003cscript.xml\u003e\n\n# Run UAT commands\nrunreal uat run BuildCookRun -project=YourProject.uproject\n\n# Run UBT commands\nrunreal ubt run -Mode=QueryTargets\n```\n\n## Installation\n\nDownload the latest release from the [Releases](https://github.com/runreal/cli/releases/latest) page.\n\n### Install Latest Version\n\n**With PowerShell:**\n\n```powershell\nirm https://raw.githubusercontent.com/runreal/cli/refs/heads/main/install.ps1 | iex\n```\n\n**With Shell:**\n\n```sh\ncurl -fsSL https://raw.githubusercontent.com/runreal/cli/refs/heads/main/install.sh | sh\n```\n\n### Install Specific Version\n\n**With PowerShell:**\n\n```powershell\n$v=\"1.0.0\"; irm https://raw.githubusercontent.com/runreal/cli/refs/heads/main/install.ps1 | iex\n```\n\n**With Shell:**\n\n```sh\ncurl -fsSL https://raw.githubusercontent.com/runreal/cli/refs/heads/main/install.sh | sh -s v1.0.0\n```\n\n## Usage\n```sh\nrunreal --help\n\nUsage:   runreal\nVersion: 1.6.0\n\nDescription:\n\n  the Unreal Engine runner\n\nOptions:\n\n  -h, --help                        - Show this help.\n  -V, --version                     - Show the version number for this program.\n  --session-id       \u003csessionId\u003e    - Session Id                                 (Default: \"01JTVDP0Z1N2ES4703Y44MQTFQ\")\n  --log-level        \u003clevel\u003e        - Log level                                  (Default: \"DEBUG\", Values: \"DEBUG\", \"INFO\", \"ERROR\")\n  -c, --config-path  \u003cconfigPath\u003e   - Path to config file\n  --engine-path      \u003cenginePath\u003e   - Path to engine folder\n  --project-path     \u003cprojectPath\u003e  - Path to project folder\n  --build-id         \u003cbuildId\u003e      - Overide build ID\n  --build-path       \u003cbuildPath\u003e    - Path to save build outputs\n  --build-ts         \u003cbuildTs\u003e      - Overide build timestamp\n\nCommands:\n\n  init                               - init\n  debug                              - debug\n  list-targets                       - list-targets\n  engine                             - engine\n  uat           \u003ccommand\u003e [args...]  - uat\n  ubt           \u003ccommand\u003e [args...]  - ubt\n  buildgraph                         - buildgraph\n  workflow                           - workflow\n  script        \u003cinput\u003e              - script\n  auth          \u003ccommand\u003e [args...]  - auth\n  uasset                             - uasset\n  project                            - project\n\nEnvironment variables:\n\n  RUNREAL_ENGINE_PATH   \u003cenginePath\u003e   - Overide path to engine folder\n  RUNREAL_PROJECT_PATH  \u003cprojectPath\u003e  - Overide path to project folder\n  RUNREAL_BUILD_ID      \u003cbuildId\u003e      - Overide build ID\n  RUNREAL_BUILD_PATH    \u003cbuildPath\u003e    - Overide path to build output folder\n  RUNREAL_BUILD_TS      \u003cbuildTs\u003e      - Overide build timestamp\n```\n\n## Building from source\n\n`deno` is required. See [deno getting started](https://docs.deno.com/runtime/getting_started/installation/).\n\n1. Clone the cli\n\n```bash\ngit clone https://github.com/runreal/cli\n```\n\n2. Install dependencies\n\n```bash\ndeno install\n```\n\n3. Run the cli in dev mode\n\n```bash\ndeno task dev\n```\n\n### Compiling to binaries\n\n```bash\ndeno task compile-win\ndeno task compile-linux\ndeno task compile-macos\n```\n\n### Changelog\nSee the [CHANGELOG](CHANGELOG.md) for a list of changes.\n\n\n### License\n\nMIT [LICENSE](LICENSE)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Frunreal%2Fcli","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Frunreal%2Fcli","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Frunreal%2Fcli/lists"}