{"id":13419995,"url":"https://github.com/ryanjon2040/RTS-Community-Project","last_synced_at":"2025-03-15T06:31:14.564Z","repository":{"id":19624573,"uuid":"22876295","full_name":"ryanjon2040/RTS-Community-Project","owner":"ryanjon2040","description":"Lets build an RTS Game with Unreal Engine 4!","archived":true,"fork":false,"pushed_at":"2020-09-28T07:59:55.000Z","size":149061,"stargazers_count":213,"open_issues_count":3,"forks_count":102,"subscribers_count":48,"default_branch":"master","last_synced_at":"2024-07-31T22:52:56.388Z","etag":null,"topics":["real-time-strategy","rts","rts-community","rts-game","ue4","unreal-engine","unreal-engine-4","unrealengine"],"latest_commit_sha":null,"homepage":"","language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/ryanjon2040.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2014-08-12T12:21:59.000Z","updated_at":"2024-07-27T06:00:57.000Z","dependencies_parsed_at":"2022-08-21T13:40:23.703Z","dependency_job_id":null,"html_url":"https://github.com/ryanjon2040/RTS-Community-Project","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ryanjon2040%2FRTS-Community-Project","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ryanjon2040%2FRTS-Community-Project/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ryanjon2040%2FRTS-Community-Project/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ryanjon2040%2FRTS-Community-Project/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/ryanjon2040","download_url":"https://codeload.github.com/ryanjon2040/RTS-Community-Project/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":221548243,"owners_count":16840981,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["real-time-strategy","rts","rts-community","rts-game","ue4","unreal-engine","unreal-engine-4","unrealengine"],"created_at":"2024-07-30T22:01:24.120Z","updated_at":"2025-03-15T06:31:14.545Z","avatar_url":"https://github.com/ryanjon2040.png","language":"C++","funding_links":["https://www.patreon.com/ryanjon2040"],"categories":["TODO scan for Android support in followings"],"sub_categories":[],"readme":"# I have started Agora (RTS game using C++). More information here: https://www.patreon.com/ryanjon2040\n\n## NO LONGER MAINTAINED\n\nThis project has been archived and is no longer maintained. You can however contribute or spread the word about [Agora](https://www.patreon.com/ryanjon2040) a new RTS game made in Unreal Engine using C++.\n\n~Check out the new [model list for this RTS Project](https://onedrive.live.com/redir?page=view\u0026resid=3AF4B2A1214D386F!298\u0026authkey=!AO4S95D9I-zw2Pc). To all those who are modeling for this project, please add your model with your name and other model details to that document. To gain access to the document please send me your email address as a private message on Unreal Engine Forums. [Here is my profile](https://forums.unrealengine.com/member.php?904-ryanjon2040)~\n\n~I will then invite you to edit the document.~\n\nPolls Closed. Follow the links to see the result:\n-----------\n\nVote for RTS Game style, type and more:\n\n***Era vote***\u003cbr\u003e\nhttp://www.easypolls.net/poll.html?p=54183340e4b09149347df9e1\n\n***Style vote***\u003cbr\u003e\nhttp://www.easypolls.net/poll.html?p=54183442e4b09149347df9e7\n\n***Realism vote***\u003cbr\u003e\nhttp://www.easypolls.net/poll.html?p=54183418e4b09149347df9e4\n\n***Theme vote***\u003cbr\u003e\nhttp://www.easypolls.net/poll.html?p=541833e4e4b09149347df9e2\n\n\nOverview\n------------\n\nHi there!\n\nThis is the project page for a **Real Time Strategy Game** developed by the awesome [Unreal Engine 4 community] (https://forums.unrealengine.com/). \nStarted by Satheesh PV (aka ryanjon2040) on Aug-12-2014 this project is meant to be released on PC and possibly for Android and iOS. If you are a Unreal Engine 4 Subscriber then dont wait.\nJump right in and download this project.\n\nThis project is aimed to be Blueprint exclusive but this may change in future.\n\nHow may i help?\n-------------------\n\nIts simple. You can help in any way you want. By contributing new assets (characters, props, textures, materials etc) or by creating new gameplay mechanics or by creating new levels etc. You can also\nhelp by making this project available in multiple platforms such as Android, iOS, Linux, Mac etc. If you dont want to help, its ok. Just spread the word. :)\n\nWhat is available now?\n-------------------\n\u003ca href=\"https://www.youtube.com/watch?v=RpyZx45dzqE\" target=\"_blank\"\u003e\u003cimg src=\"http://img.youtube.com/vi/RpyZx45dzqE/0.jpg\" width=\"640\" height=\"360\" border=\"10\" /\u003e\u003c/a\u003e\n\n**Newly Added** \u003cbr\u003e\nTooltip\n\n* RTS Camera functions such as zooming and moving around with WASD and rotation with Right Click.\n* Selecting character and moving him around.\n* Selecting a structure from HUD and placing it on world.\n* Grid placement for structure.\n* New animated mesh that shows MoveTo Hit location.\n* Dwarf character from Epic's Strategy Game Example.\n* Multiple Units (Civilian and Fighter). NOTE: They are placeholders only.\n* Selection box can now select multiple characters.\n* Ability to move multiple characters.\n* Basic AI\n* Resources (Collectible Wood, Gold and Food)\n* Resource spawner Blueprint Blutitlity\n* Collectible Food\n\nHow to get started\n-------------------\n\nThe current RTS Community project is based on Unreal Engine version 4.4.0 Preview Build.  You can always get this version of the engine using the [Unreal Engine Launcher](https://www.unrealengine.com/dashboard), or you can grab the [full engine source](https://github.com/EpicGames/UnrealEngine/releases/tag/4.4.0-preview) from GitHub and compile it yourself.\n\n**Downloading the RTS project:**\n\n- Download the project by clicking the **Download Source** button on this page.\n- Unzip the files to a folder on your computer.  \n- Load up [Unreal Editor](https://www.unrealengine.com/dashboard)\n- On the Project Browser screen, click **Browse** and navigate to the folder where unzipped the files.\n- Choose the **RTSTemplate.uproject** file.  \n\nYou'll now be looking at the very latest work-in-progress version of the game!\n\n\n\nContributing through GitHub\n-----------------------\n\nOne way to contribute changes is to send a GitHub [Pull Request](https://help.github.com/articles/using-pull-requests).\n\n**To get started using GitHub:**\n\n- You'll want to create your own RTS Community Project **fork** by clicking the __Fork button__ in the top right of this page.\n- Next, [install a Git client](http://help.github.com/articles/set-up-git) on your computer.\n- Use the GitHub program to **Sync** the project's files to a folder on your machine.\n- You can now open up **RTSTemplate.uproject** in the editor!\n- Using the GitHub program, you can easily **submit contributions** back up to your **fork**. \n\nNOTE: This Readme file will be updated in future.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fryanjon2040%2FRTS-Community-Project","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fryanjon2040%2FRTS-Community-Project","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fryanjon2040%2FRTS-Community-Project/lists"}