{"id":18430081,"url":"https://github.com/ryannielson/bedrock-unity","last_synced_at":"2025-04-07T17:33:24.558Z","repository":{"id":147329396,"uuid":"44492754","full_name":"RyanNielson/Bedrock-Unity","owner":"RyanNielson","description":"A collection Unity scripts to help get your projects off the ground.","archived":false,"fork":false,"pushed_at":"2015-10-20T12:30:20.000Z","size":164,"stargazers_count":6,"open_issues_count":0,"forks_count":2,"subscribers_count":3,"default_branch":"master","last_synced_at":"2025-03-22T22:01:55.498Z","etag":null,"topics":["game-development","unity"],"latest_commit_sha":null,"homepage":null,"language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/RyanNielson.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":"CONTRIBUTING.md","funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2015-10-18T19:26:51.000Z","updated_at":"2021-11-21T23:27:36.000Z","dependencies_parsed_at":"2023-04-10T14:16:01.397Z","dependency_job_id":null,"html_url":"https://github.com/RyanNielson/Bedrock-Unity","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/RyanNielson%2FBedrock-Unity","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/RyanNielson%2FBedrock-Unity/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/RyanNielson%2FBedrock-Unity/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/RyanNielson%2FBedrock-Unity/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/RyanNielson","download_url":"https://codeload.github.com/RyanNielson/Bedrock-Unity/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":247698044,"owners_count":20981292,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["game-development","unity"],"created_at":"2024-11-06T05:19:29.758Z","updated_at":"2025-04-07T17:33:24.212Z","avatar_url":"https://github.com/RyanNielson.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Bedrock\nA collection Unity scripts and assets to help get your projects off the ground. This is a work in progress and will be improved quite rapidly.\n\n## Features\n\n- [AssetProcessors](https://github.com/RyanNielson/Bedrock/tree/master/Assets/Bedrock/AssetProcessors) - Scripts to modify the behaviour when an asset is imported.\n- [DataTypes](https://github.com/RyanNielson/Bedrock/tree/master/Assets/Bedrock/LifeSpan) - A collection of useful data types to supplement the pre-existing Unity classes.\n- [LifeSpan](https://github.com/RyanNielson/Bedrock/tree/master/Assets/Bedrock/LifeSpan) - Set the life span of an object in the editor or at runtime and have Unity destroy it for you.\n\n## Contributing\nFeel free to contributes additions, enhancements, or fixes. Please see [CONTRIBUTING](https://github.com/RyanNielson/Bedrock/blob/master/CONTRIBUTING.md) for details.\n\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fryannielson%2Fbedrock-unity","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fryannielson%2Fbedrock-unity","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fryannielson%2Fbedrock-unity/lists"}