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Unity Editor Tools\n\nEnhance your Unity workflow with powerful, intuitive editor extensions.\n\n## ✨ Features\n\n---\n\n### 🔹 **Hierarchy Click Activation** (#HierarchyIconActivation)  \nQuickly activate or deactivate GameObjects by clicking their icon in the Hierarchy window.\n\n- 🖱️ Click the small area on the left of a GameObject to toggle its active state — no need to use the checkbox or context menu.\n- ⚙️ Customizable via **`Tools \u003e Editor Features Preferences`**, backed by `EditorFeaturesPreferencesWindow`.\n\n---\n\n### 🔹 **Hierarchy Component Icon Display** (#HierarchyIconDisplay)  \nDisplay component icons directly in the Hierarchy window for quick visual context.\n\n- 🔍 Shows the first (or second) non-Transform component on each GameObject.\n- ⚙️ Fully configurable in **`Tools \u003e Editor Features Preferences`**.\n\n---\n\n### 🔹 **Scene Selector Overlay** (#SceneSelectionOverlay)  \nBrowse, filter, and open your project's scenes directly from a dropdown in the Scene view.\n\n- 🧭 Provides a searchable and foldable scene list, grouped by folders.\n- ⚡ Skips internal, template, or test scenes to show only relevant options.\n- 📂 Filter scenes by name, and view which one is currently open or set as the Start Scene.\n- 🧠 Remembers current selections and updates dynamically.\n\n---\n\n### 🔹 **Default Start Scene Toggle** (#DefaultStartSceneToggle)  \nSet and manage your project's default starting scene with ease.\n\n- ▶️ See and switch your \"Play Mode Start Scene\" without diving into project settings.\n- 🔄 Clear or reassign the default scene via a contextual dropdown.\n- 📌 Integrated seamlessly into the same overlay as Scene Selector for an efficient workflow.\n\n---\n\n### 🔹 **Move Component Tool** (#MoveComponentTool)  \nReorder components in the Inspector using context menu shortcuts.\n\n- ⬆️ **Move To Top** – Quickly move a component to the top of the Inspector (below Transform).\n- ⬇️ **Move To Bottom** – Send a component to the bottom of the stack.\n- ⚙️ Appears in the right-click context menu of each component for easy access.\n\n---\n\n🚀 **Supercharge your Unity Editor** with smart tools built to save time and improve clarity.\n","funding_links":[],"categories":[],"sub_categories":[],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fsabbef%2Funity-editor-tools","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fsabbef%2Funity-editor-tools","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fsabbef%2Funity-editor-tools/lists"}