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Getting started\n- [x] [Chapter 02. Programming a Guessing Game][./chapter02/README] (07/19)\n- [x] [Chapter 03. Common Programming Concepts](./chapter03/README.md) (07/10)\n- [x] [Chapter 04. Understanding Ownership](./chapter04/README.md) (07/05)\n- [x] [Chapter 05. Using Structs to Structure Related Data](./chapter05/README.md) (06/27)\n- [x] [Chapter 06. Enums and Pattern Matching](./chapter06/README.md) (06/20)\n- [x] [Chapter 07. Managing Growing Projects with Packages, Crates, and Modules](./chapter07/README.md) (06/14)\n- [x] [Chapter 08. Common Collections](./chapter08/README.md) (06/06)\n- [x] [Chapter 09. Error Handling](./chapter09/README.md) (06/06)\n- [x] [Chapter 10. Generic types, traits, and lifetimes](./chapter10/README.md) (05/25)\n- [x] Chapter 11. Writing Automated Tests (05/23)\n- [x] Chapter 12. An I/O Project: Building a Command Line Program\n- [x] Chapter 13. Functional Language Features: Iterators and Closures\n- [ ] Chapter 14. More About Cargo and Crates.io\n- [x] Chapter 15. Smart Pointers\n- [x] Chapter 16. Fearless Concurrency  \n- [x] Chapter 17. Object-oriented programming features of rust\n    - todo: rearrange listing 01-11\n- [x] Chapter 18. Patterns and Matching (03/18)\n- [ ] Chapter 19. Advanced Features\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fsammyne%2Fthe-rust-programming-language","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fsammyne%2Fthe-rust-programming-language","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fsammyne%2Fthe-rust-programming-language/lists"}