{"id":22963141,"url":"https://github.com/samuelasherrivello/unity-block-world","last_synced_at":"2025-04-02T03:40:45.901Z","repository":{"id":259988846,"uuid":"879447538","full_name":"SamuelAsherRivello/unity-block-world","owner":"SamuelAsherRivello","description":"This demo project features Unity 6, MVC architecture, best practices, and more.","archived":false,"fork":false,"pushed_at":"2024-11-11T23:15:31.000Z","size":110556,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-02-07T18:20:16.125Z","etag":null,"topics":["best-practices","mvc-architecture","unity-6","urp"],"latest_commit_sha":null,"homepage":"https://www.samuelasherrivello.com/best-practices","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/SamuelAsherRivello.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2024-10-27T23:13:34.000Z","updated_at":"2024-11-11T23:15:36.000Z","dependencies_parsed_at":"2024-10-29T00:32:47.388Z","dependency_job_id":null,"html_url":"https://github.com/SamuelAsherRivello/unity-block-world","commit_stats":null,"previous_names":["samuelasherrivello/unity-mini-mvcs-demo"],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/SamuelAsherRivello%2Funity-block-world","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/SamuelAsherRivello%2Funity-block-world/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/SamuelAsherRivello%2Funity-block-world/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/SamuelAsherRivello%2Funity-block-world/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/SamuelAsherRivello","download_url":"https://codeload.github.com/SamuelAsherRivello/unity-block-world/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":246752616,"owners_count":20827987,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["best-practices","mvc-architecture","unity-6","urp"],"created_at":"2024-12-14T19:20:55.589Z","updated_at":"2025-04-02T03:40:45.882Z","avatar_url":"https://github.com/SamuelAsherRivello.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Unity Block World \n\n### This demo project features Unity 6, MVC architecture, best practices, and more.\n\n\u003cBR\u003e\n\n\u003cimg width = \"600\" src=\"./Unity/Assets/Documentation/Images/Screenshot.png\" /\u003e\n\n\u003cBR\u003e\n\u003cBR\u003e\n\n## Table of Contents\n\n1. [Getting Started](#getting-started)\n1. [Overview](#overview)\n1. [Credits](#credits)\n\n\n\u003cBR\u003e\n\u003cBR\u003e\n\n## Getting Started\n\n### Play the demo\n\nHere you can play an existing build.\n\n| Platform      | Link | Known Issues                                                            |\n|---------------|------|-------------------------------------------------------------------------|\n| WebGPU        | [/Unity/Demo/WebGPUBuild/index.html](https://samuelasherrivello.github.io/unity-block-world/Unity/Demo/WebGPUBuild/index.html) | Shadows are low quality. Data changes (e.g., player color) do not save to disk |\n| Windows 11    | [/Unity/Demo/WindowsBuild.zip](https://samuelasherrivello.github.io/unity-block-world/Unity/Demo/WindowsBuild.zip) | None                                                       \n| Unity Editor  | (See Below) | None                                                                    |\n\n### Build the demo\n\nHere you can build the project yourself.\n\n1. Download this repo (*.zip or *.git)\n1. Download the [Unity Editor](https://store.unity.com/#plans-individual)\n1. Open the `/Unity/` in the Unity Editor\n1. Enjoy\n\n\u003cBR\u003e\n\u003cBR\u003e\n\n## Overview\n\n### Features\n\n#### Best Practices\n\n\u003cimg width = \"600\" src=\"./Unity/Assets/Documentation/Images/best-practices-software-and-unity-banner.png\" /\u003e\n\n\u003cBR\u003e\n\nThe project embraces many **software** best practices and **Unity-specific** best practices.\n\n\u003cBR\u003e\n\u003cBR\u003e\n\n### Packages\n\n#### Unity Packages\n\n| Name                                                                                             | Description                                               |\n|-------------------------------------------------------------------------------------------------|------------------------------------------------------------|\n| [Assembly Definitions](https://docs.unity3d.com/Manual/ScriptCompilationAssemblyDefinitionFiles.html) | Organize and optimize script compilation.            |     \n| [Best Practices: Coding Standards](https://www.samuelasherrivello.com/best-practices)            | Guidelines for consistent code style and format.          |\n| [Best Practices: Project Structure](https://www.samuelasherrivello.com/best-practices)           | Recommended project structure and organization.           |    \n| [Input System](https://docs.unity3d.com/Packages/com.unity.inputsystem@latest/)                  | Allows user control, using a device, touch, or gestures.              |\n| [Rendering: Post-Processing](https://docs.unity3d.com/Packages/com.unity.postprocessing@latest)  | Visual effects like color grading and bloom.              |\n| [Rendering: URP](https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@latest)  | Efficient rendering pipeline for various platforms.       |\n| [Text Mesh Pro](https://docs.unity3d.com/Packages/com.unity.textmeshpro@latest)                  | High-quality text rendering and formatting.               |\n| [UI Toolkit](https://docs.unity3d.com/Manual/UIElements.html)                | Latest and greatest UI based on web standards.                |\n| [Unit Testing](https://docs.unity3d.com/Packages/com.unity.test-framework@latest)                | Automated tests to verify code stability.                 |\n| [Unit Testing: Code Coverage](https://docs.unity3d.com/Packages/com.unity.test-framework.codecoverage@latest) | Measure code tested during unit testing.     |            \n\n\n#### 3rd Party Packages\n\n| Name                                                                                             | Description                                               |\n|-------------------------------------------------------------------------------------------------|------------------------------------------------------------|\n| [RMC Mini MVCS](https://www.npmjs.com/package/com.rmc.rmc-mini-mvcs) | MVC architecture framework for Unity games.         |     \n| [RMC ReadMe ](https://www.npmjs.com/package/com.rmc.rmc-readme) | Display a custom ReadMe for the Unity Inspector Window.  |            \n\n\n\u003cBR\u003e\n\u003cBR\u003e\n\n\n\n### Structure\n\n**Documentation**\n* `ReadMe.md` - The primary documentation for this repo\n* `/Unity/Assets/Documentation/ReadMe.asset` - Select this asset in Unity to get started\n\n**Configuration**\n* `Unity Target` - [Standalone MAC/PC](https://support.unity.com/hc/en-us/articles/206336795-What-platforms-are-supported-by-Unity-)\n* `Unity Version` - Use this [Version](./Unity/ProjectSettings/ProjectVersion.txt)\n* `Unity Rendering` - [Universal Render Pipeline (URP)](https://docs.unity3d.com/Manual/universal-render-pipeline.html)\n* `Unity Aspect Ratio` - [Game View 10x16](https://docs.unity3d.com/Manual/GameView.html)\n\n**Structure**\n* `/Unity/` - Open this folder in the Unity Editor\n* `/Unity/Assets/Scenes/` - Open any Scene. Press 'Play'!\n\n**Dependencies**\n* `Various` - Already included via [Unity Package Manager](https://docs.unity3d.com/Manual/upm-ui.html) as this [Version](./Unity/Packages/manifest.json)\n\n\u003cBR\u003e\n\u003cBR\u003e\n\n## Credits\n\n**Created By**\n\n- Samuel Asher Rivello\n- Over 25 years XP with game development (2024)\n- Over 11 years XP with Unity (2024)\n\n**Contact**\n\n- Twitter - \u003ca href=\"https://twitter.com/srivello/\"\u003e@srivello\u003c/a\u003e\n- Git - \u003ca href=\"https://github.com/SamuelAsherRivello/\"\u003eGithub.com/SamuelAsherRivello\u003c/a\u003e\n- Resume \u0026 Portfolio - \u003ca href=\"http://www.SamuelAsherRivello.com\"\u003eSamuelAsherRivello.com\u003c/a\u003e\n- LinkedIn - \u003ca href=\"https://Linkedin.com/in/SamuelAsherRivello\"\u003eLinkedin.com/in/SamuelAsherRivello\u003c/a\u003e \u003c--- Say Hello! :)\n\n**License**\n\nProvided as-is under \u003ca href=\"./LICENSE\"\u003eMIT License\u003c/a\u003e | Copyright ™ \u0026 © 2006 - 2024 Rivello Multimedia Consulting, LLC\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fsamuelasherrivello%2Funity-block-world","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fsamuelasherrivello%2Funity-block-world","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fsamuelasherrivello%2Funity-block-world/lists"}