{"id":18821320,"url":"https://github.com/sariskaio/sariska-media-unity-webgl","last_synced_at":"2026-05-01T02:34:57.798Z","repository":{"id":119455631,"uuid":"463788205","full_name":"SariskaIO/sariska-media-unity-webgl","owner":"SariskaIO","description":"Sample Video Calling Application for Unity WebGL","archived":false,"fork":false,"pushed_at":"2023-01-11T11:32:17.000Z","size":443,"stargazers_count":1,"open_issues_count":0,"forks_count":0,"subscribers_count":0,"default_branch":"master","last_synced_at":"2025-05-29T11:12:10.000Z","etag":null,"topics":["sariska","unity","unity3d","video","video-calling","webgl","webgl-programming"],"latest_commit_sha":null,"homepage":"","language":"JavaScript","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/SariskaIO.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null}},"created_at":"2022-02-26T07:43:34.000Z","updated_at":"2024-01-27T08:13:22.000Z","dependencies_parsed_at":null,"dependency_job_id":"9217d666-c0fc-4834-a58f-3d72a2b86e09","html_url":"https://github.com/SariskaIO/sariska-media-unity-webgl","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/SariskaIO/sariska-media-unity-webgl","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/SariskaIO%2Fsariska-media-unity-webgl","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/SariskaIO%2Fsariska-media-unity-webgl/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/SariskaIO%2Fsariska-media-unity-webgl/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/SariskaIO%2Fsariska-media-unity-webgl/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/SariskaIO","download_url":"https://codeload.github.com/SariskaIO/sariska-media-unity-webgl/tar.gz/refs/heads/master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/SariskaIO%2Fsariska-media-unity-webgl/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":32483406,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-04-30T13:12:12.517Z","status":"online","status_checked_at":"2026-05-01T02:00:05.856Z","response_time":64,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["sariska","unity","unity3d","video","video-calling","webgl","webgl-programming"],"created_at":"2024-11-08T00:38:40.128Z","updated_at":"2026-05-01T02:34:57.760Z","avatar_url":"https://github.com/SariskaIO.png","language":"JavaScript","funding_links":[],"categories":[],"sub_categories":[],"readme":"# sariska-media-transport + Unity WebGL\n\nThis is a very basic example of drawing remote video tracks from sariska-media-transport on objects in Unity (WebGL only).\n\n1. When sariska-media-transport reports new a remote video track, it is attached to an HTML `video` element, which is stored in a JS global.\n2. A script component is attached to a Unity object. The script's `Start` function creates a texture and attaches it to a material on the object. The script's `Update` function calls a JS plugin method, passing a pointer to the texture.\n3. The JS plugin method uses `texSubImage2D` to copy pixels from the `video` element of the first remote track onto the texture. In a real application you would identify the remote tracks (e.g. by participant ID) and paint each one on a separate object.\n\nFor other platforms than WebGL, integration would be more complex as it would require the signalling to be implemented natively. [Contact us](mailto:admin@sariska.io) if you are interested in native integration.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fsariskaio%2Fsariska-media-unity-webgl","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fsariskaio%2Fsariska-media-unity-webgl","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fsariskaio%2Fsariska-media-unity-webgl/lists"}