{"id":15016157,"url":"https://github.com/sashakyotoz/anitexlib","last_synced_at":"2026-01-30T06:34:26.469Z","repository":{"id":237303113,"uuid":"794245700","full_name":"SashaKYotoz/AniTexLib","owner":"SashaKYotoz","description":"A light-weight library mod for Minecraft 1.19+, providing API for animations of mobs' textures","archived":false,"fork":false,"pushed_at":"2024-07-27T19:28:58.000Z","size":1516,"stargazers_count":2,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"forge","last_synced_at":"2025-02-21T07:35:24.465Z","etag":null,"topics":["fabric","forge","library-mod","minecraft-mod","neoforge"],"latest_commit_sha":null,"homepage":"https://www.curseforge.com/minecraft/mc-mods/anitexlib","language":"Java","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"other","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/SashaKYotoz.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2024-04-30T18:30:32.000Z","updated_at":"2024-07-30T10:54:45.000Z","dependencies_parsed_at":"2024-06-08T11:41:08.007Z","dependency_job_id":"70e28292-ab1f-4d27-8c3e-8e941940ef4a","html_url":"https://github.com/SashaKYotoz/AniTexLib","commit_stats":null,"previous_names":["sashakyotoz/anitexlib"],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/SashaKYotoz%2FAniTexLib","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/SashaKYotoz%2FAniTexLib/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/SashaKYotoz%2FAniTexLib/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/SashaKYotoz%2FAniTexLib/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/SashaKYotoz","download_url":"https://codeload.github.com/SashaKYotoz/AniTexLib/tar.gz/refs/heads/forge","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":246237438,"owners_count":20745348,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["fabric","forge","library-mod","minecraft-mod","neoforge"],"created_at":"2024-09-24T19:48:28.854Z","updated_at":"2026-01-30T06:34:26.345Z","avatar_url":"https://github.com/SashaKYotoz.png","language":"Java","funding_links":[],"categories":[],"sub_categories":[],"readme":"[![](https://cf.way2muchnoise.eu/title/1011434.svg)![](http://cf.way2muchnoise.eu/versions/1011434.svg)![](https://cf.way2muchnoise.eu/full_1011434_downloads.svg)](https://www.curseforge.com/minecraft/mc-mods/anitexlib)[![](https://img.shields.io/badge/All--Rights--Reserved-blue)](https://github.com/SashaKYotoz/AniTexLib/blob/master/LICENSE)[![](https://img.shields.io/discord/1155188824360624148?color=Green\u0026label=Discord\u0026logo=Discord\u0026style=flat-square)](https://discord.gg/vjyzphNywy)\n\nStatus: **In active development | Stable**\n\n\u003chr\u003e\n\n# AniTexLib\n\n![Logo](src/main/resources/anitexlib_logo.gif)\n\n# About\n\nA light-weight library mod for Minecraft 1.19+, providing API for animations of mobs' textures\n\n[API doesn't provide any content to Minecraft by its own \nexcept configurable pig-exampled-animation, 5 particle types and example item]\n\nAniTexLib provides 2 variants of animator - static and dynamic\n\nHow to work with animators:\n\u003e To create static animator for your entity you have to:\n- Register in public constructor of your main mod class TextureAnimator.addEntityToAnimate(\"Name of you main class\".class,\"modId of your mod\",\"name of folder in /textures/ folder (f.e. entity/pig_animated)\",\"name of texture + number of its index in animation queue (f.e. pig_animated)\");\n\n- Create in mentioned folder json file named like name of your texture + .png.json, and put their parameters of interval,frames' amount and base name of texture mentioned before\n\n- Use TextureAnimator.getAnimatedTextureByName(\"your modId\",\"full path to texture (f.e. textures/entity/pig_animated/)\",\"basic name of textures (f.e.pig_animated)\")\n\n\u003e To create dynamic animator for your entity you have to:\n\n- Put in your texture folder textures and number them correct \"base_name_of_texture\" [Don't put .png after name]\n\n- In getTextureLocation() method in entity's renderer put AnimateOptionsReader.getObjectWithoutUpdate(modId,pEntity.getUUID()) == null ? TextureAnimator.getManagedAnimatedTextureByName(modId,\"\",\"\",conditionWhenStopAnimation,someStopFrame,someInterval,someAmountOfFrames,entityUUID) : TextureAnimator.getManagedAnimatedTextureByName(modId,null,null,null,null,null,null,pEntity.getUUID());\n\n\u003e Extra provided lib stuff:\n- New item implementation to invoke spawn of specific particle, when item lies on ground\n- Sparkle-like, Wisp-like and wave-like particles and 3 new renderer types\n\n\u003e Note: Used renderer system of particles like wisp | sparkle, was partially implemented from [Wizards Reborn](https://github.com/MaxBogomol/WizardsReborn)\n\n## Authors\n\n[SashaKYotoz](https://www.github.com/sashakyotoz)\n\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fsashakyotoz%2Fanitexlib","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fsashakyotoz%2Fanitexlib","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fsashakyotoz%2Fanitexlib/lists"}