{"id":14960275,"url":"https://github.com/saurabhchalke/rizzriff","last_synced_at":"2025-08-16T11:08:16.421Z","repository":{"id":255188476,"uuid":"848803063","full_name":"saurabhchalke/RizzRiff","owner":"saurabhchalke","description":"Mixed Reality Guitar App on the Meta Quest platform","archived":false,"fork":false,"pushed_at":"2024-08-28T23:16:55.000Z","size":14786,"stargazers_count":43,"open_issues_count":1,"forks_count":2,"subscribers_count":3,"default_branch":"main","last_synced_at":"2025-07-09T11:06:56.438Z","etag":null,"topics":["audio-processing","guitar","guitar-tuner","meta-quest","mixed-reality","mrtk","music-theory","pitch-detection","rhythm-game","unity","unity3d","virtual-reality"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"gpl-3.0","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/saurabhchalke.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null}},"created_at":"2024-08-28T12:41:09.000Z","updated_at":"2025-07-06T04:03:02.000Z","dependencies_parsed_at":null,"dependency_job_id":"01b18b6d-db3d-423d-b201-9175a69bef15","html_url":"https://github.com/saurabhchalke/RizzRiff","commit_stats":null,"previous_names":["saurabhchalke/rizzriff"],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/saurabhchalke/RizzRiff","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/saurabhchalke%2FRizzRiff","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/saurabhchalke%2FRizzRiff/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/saurabhchalke%2FRizzRiff/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/saurabhchalke%2FRizzRiff/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/saurabhchalke","download_url":"https://codeload.github.com/saurabhchalke/RizzRiff/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/saurabhchalke%2FRizzRiff/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":270702562,"owners_count":24630877,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","status":"online","status_checked_at":"2025-08-16T02:00:11.002Z","response_time":91,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["audio-processing","guitar","guitar-tuner","meta-quest","mixed-reality","mrtk","music-theory","pitch-detection","rhythm-game","unity","unity3d","virtual-reality"],"created_at":"2024-09-24T13:21:54.935Z","updated_at":"2025-08-16T11:08:16.393Z","avatar_url":"https://github.com/saurabhchalke.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"# RizzRiff\n\nRizzRiff is an interactive application designed to help guitarists of all levels improve their playing skills. This Unity-based project combines real-time pitch detection, visual fretboard representation, and gamified learning to create an engaging and effective guitar practice experience.\n\n\u003cdiv align=\"center\"\u003e\n  \u003cimg src=\"Documentation/Images/gameplay.gif\" alt=\"RizzRiff Demo\"\u003e\n\u003c/div\u003e\n\n## Table of Contents\n- [RizzRiff](#rizzriff)\n  - [Table of Contents](#table-of-contents)\n  - [Features](#features)\n  - [Demo Video](#demo-video)\n  - [Installation](#installation)\n  - [Usage](#usage)\n  - [Components](#components)\n  - [Contributing](#contributing)\n  - [License](#license)\n\n## Features\n\n- **Real-time pitch detection**: Accurately detects the notes you play on your guitar.\n- **Visual fretboard**: Displays notes and frets on a virtual guitar neck for easy reference.\n- **Multiple practice modes**: Includes scales, chords, and custom song modes.\n- **Gamified learning**: Earn points and track your progress as you practice.\n- **Customizable difficulty**: Adjust the game's difficulty to match your skill level.\n- **Built-in tuner**: Ensure your guitar is always in tune with the integrated tuning feature.\n- **Performance analytics**: Track your progress over time with detailed statistics and charts.\n\n## Demo Video\n\nhttps://github.com/user-attachments/assets/8753c4e2-c0e1-4713-b3ae-bdc229dd1d2f\n\n## Installation\n\n1. Clone the repository:\n   ```\n   git clone https://github.com/saurabhchalke/RizzRiff.git\n   ```\n2. Open the project in Unity (version 2022.3 or later).\n3. Build the project for your desired platform (Windows, macOS, or Linux).\n\n## Usage\n\n1. Launch the RizzRiff application.\n2. Connect your guitar to your computer using an audio interface or microphone.\n3. Select a practice mode from the main menu.\n4. Follow the on-screen instructions to start playing and improving your guitar skills.\n\n## Components\n\nThe RizzRiff project consists of several key components:\n\n- `FretboardMovement.cs`: Manages the visual representation of the guitar fretboard.\n- `NoteSpawner.cs`: Generates notes for the player to play based on the selected mode.\n- `NoteDetector.cs`: Handles real-time pitch detection of played notes.\n- `GuitarTuner.cs`: Provides an integrated guitar tuning feature.\n- `NoteBehaviour.cs`: Controls the behavior of individual note objects.\n- `StringVibration.cs`: Simulates string vibration effects for visual feedback.\n\n## Contributing\n\nWe welcome contributions to the RizzRiff project! If you'd like to contribute, please follow these steps:\n\n1. Fork the repository.\n2. Create a new branch for your feature or bug fix.\n3. Make your changes and commit them with descriptive commit messages.\n4. Push your changes to your fork.\n5. Submit a pull request to the main repository.\n\nPlease ensure your code follows the existing style and includes appropriate tests.\n\n## License\n\nThis project is licensed under the GNU General Public License v3.0. See the [LICENSE](LICENSE) file for details.\n\n---\n\nFor more information, please contact Saurabh Chalke, the maintainer.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fsaurabhchalke%2Frizzriff","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fsaurabhchalke%2Frizzriff","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fsaurabhchalke%2Frizzriff/lists"}