{"id":26245430,"url":"https://github.com/savetz/10line-2016-connect4","last_synced_at":"2026-02-04T12:32:50.149Z","repository":{"id":132538631,"uuid":"257670996","full_name":"savetz/10line-2016-Connect4","owner":"savetz","description":"Connect Four game in Turbo BASIC XL for Atari 8-bit. 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Entry for 2016 10-line BASIC contest\n![screenshot](connect4.png)\n\nMy third entry in the 2016 10-line BASIC program contest is CONNECT4, a board game for two players. Once again I used the TurboBASIC XL Parser Tool to create the minimized BASIC file - the “long lines” version I submitted weighs in at 8 lines, putting in the extended line lengths category. I managed to get the the 120-character-per-line version created by the tool down to 11 lines, but frankly I feel kind of done with this one, so I’m going to call it done rather than trying to squish it down to 120-character “pure” lines.\n\nIf anything, I’d add to the program the ability to have a computer opponent, but I just don’t think I can do it in the space I have left. At one point in this little program’s development, when I had the board and the logic of identifying wins, I knew I had room to add player-missile graphics for the piece dropping, or a computer opponent, but not both. I went for the pretty graphical effect.\n\nLine-by-line code explanation is at https://atariaction.tumblr.com/post/138643299097/connect4\n\nSometime later, I made a version of the game that works across a network using the [FujiNet](https://fujinet.online) network adapter. Added that version to the repo.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fsavetz%2F10line-2016-connect4","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fsavetz%2F10line-2016-connect4","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fsavetz%2F10line-2016-connect4/lists"}