{"id":24016108,"url":"https://github.com/sbl/sc-max","last_synced_at":"2026-02-28T09:33:51.304Z","repository":{"id":805166,"uuid":"509362","full_name":"sbl/sc-max","owner":"sbl","description":"port of some supercollider ugens to maxmsp","archived":false,"fork":false,"pushed_at":"2020-05-12T15:09:23.000Z","size":519,"stargazers_count":38,"open_issues_count":4,"forks_count":6,"subscribers_count":4,"default_branch":"master","last_synced_at":"2025-02-25T19:42:57.879Z","etag":null,"topics":["audio","dsp","maxmsp","maxmsp-external","supercollider","supercollider-ugens"],"latest_commit_sha":null,"homepage":"","language":"Max","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"other","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/sbl.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"COPYING","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2010-02-09T11:01:37.000Z","updated_at":"2025-01-28T04:09:37.000Z","dependencies_parsed_at":"2022-08-16T10:55:24.934Z","dependency_job_id":null,"html_url":"https://github.com/sbl/sc-max","commit_stats":null,"previous_names":[],"tags_count":2,"template":false,"template_full_name":null,"purl":"pkg:github/sbl/sc-max","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/sbl%2Fsc-max","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/sbl%2Fsc-max/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/sbl%2Fsc-max/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/sbl%2Fsc-max/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/sbl","download_url":"https://codeload.github.com/sbl/sc-max/tar.gz/refs/heads/master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/sbl%2Fsc-max/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":29929351,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-02-27T19:37:42.220Z","status":"online","status_checked_at":"2026-02-28T02:00:07.010Z","response_time":90,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["audio","dsp","maxmsp","maxmsp-external","supercollider","supercollider-ugens"],"created_at":"2025-01-08T08:39:44.038Z","updated_at":"2026-02-28T09:33:51.252Z","avatar_url":"https://github.com/sbl.png","language":"Max","funding_links":[],"categories":[],"sub_categories":[],"readme":"# sc-max\n[![Build Status](https://travis-ci.org/sbl/sc-max.svg?branch=master)](https://travis-ci.org/sbl/sc-max)\n\nSome supercollider ugens ported to max-msp (v\u003e6.19 - 32 + 64 bit) the focus lies on the noisier ones.\nPorts by Stephen Lumenta.\n\n- gendys\n- dusts\n- noises\n- lfnoises\n\nAll credits are due to the original authors (James McCartney et alt.). these\nare merely ports to max/msp and might be helpful.\nHelptext is taken directly from the original supercollider helpfiles. If you\nhaven't done so, check out [supercollider](http://supercollider.github.io/) as\nwell. It is a really nice language for sound.\n\nUse the issue tracker for bug reports or other issues.\n\n## Installation:\n\n- latest version [mac](https://github.com/sbl/sc-max/releases/download/1.0.0/sc-max-1.0.0.zip)\n\nDrop the sc-max folder somewhere in your max-search-path for projects.\n\n## Older versions:\n\nIf you're looking for an older unmaintained (32 bit only) version:\n\n- [0.2.1 mac UB](http://github.com/downloads/sbl/sc-max/sc-max-0.2.1.zip)\n\n## Compilation Prerequisites\n\nTo build the externals in this package you will need some form of compiler support on your system. \n\n* On the Mac this means Xcode (you can get from the App Store for free). \n* On Windows this most likely means some version of Visual Studio (the free versions should work fine).\n\nYou will also need to install [CMake](https://cmake.org/download/).\n\n## Building\n\n0. Get the code from Github, or download a zip and unpack it into a folder.\n1. In the Terminal or Console app of your choice, change directories (cd) into the folder you created in step 0.\n2. `mkdir build` to create a folder with your various build files\n3. `cd build` to put yourself into that folder\n4. Now you can generate the projects for your choosen build environment:\n\n## MAX-API and SC_PATH\n\nWhen configuring there are two global paths that you should configure. When inside the `build` directory add them once you generate the project. \n\n`cmake -DSC_PATH=../.. -DC74_MAX_API_DIR=../..`\n\n### Mac\n\nYou can build on the command line using Makefiles, or you can generate an Xcode project and use the GUI to build.\n\n* Xcode: Run `cmake -G Xcode ..` and then run `cmake --build .` or open the Xcode project from this \"build\" folder and use the GUI.\n* Make: Run `cmake ..` and then run `cmake --build .` or `make`.  Note that the Xcode project is preferrable because it is able substitute values for e.g. the Info.plist files in your builds.\n\n### Windows\n\nThe exact command line you use will depend on what version of Visual Studio you have installed.  You can run `cmake --help` to get a list of the options available.  Assuming some version of Visual Studio 2013, the commands to generate the projects will look like this:\n\n* 32 bit: `cmake -G \"Visual Studio 12\" ..`\n* 64 bit: `cmake -G \"Visual Studio 12 Win64\" -DWIN64:Bool=True ..`\n\nHaving generated the projects, you can now build by opening the .sln file in the build folder with the Visual Studio app (just double-click the .sln file) or you can build on the command line like this:\n\n`cmake --build . --config Release`\n\n## LICENSE\n\nAll SuperCollider code and sc-max are licensed under the gpl\nhttp://www.gnu.org/licenses/gpl.html\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fsbl%2Fsc-max","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fsbl%2Fsc-max","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fsbl%2Fsc-max/lists"}