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HP can be regained from perfect headshots.\n\n---\n\n## Current Status\n\n- **Core Systems (Complete)**\n    - **Movement:** Responsive WASD movement and smooth mouse look using CharacterController.\n    - **Shooting:** Raycast-based weapon system with LayerMask filtering (ignores player body so the gunshots reach the enemy).\n    - **Enemy AI:** NavMesh-driven enemies that chase the player and deal contact damage.\n    - **Game Loop:** Victory/Death states with restart functionality.\n- **Combat Mechanics**\n    - **Headshot:** Head collider detection that deals 2x damage and heals the player.\n    - **Feedback:**\n        - **Visual:** Muzzle flashes, camera recoil, and enemy hit-flashing (red).\n        - **Audio:** Triggered weapon sound effects.\n        - **UI:** Central crosshair, Player HP bar, and dynamic floating HP bars for enemies when shot.\n- The project is currently a fully playable vertical slice.\n- It has graybox 3D geometry for the current development phase.\n- **Next Steps:** Replacing placeholder cube enemies with actual enemy assets and refining the in-game world. Have planned a sci-fi arena aesthetic for final production.\n\n\u003e [!NOTE]  \n\u003e This game is **very, very loosely inspired** by the mechanics of ULTRAKILL (HP regain, except this game does it from headshots instead of melee kills), though on a much, much smaller and simpler scale. It's nowhere near as fast-paced or as high-mobility or as fun as ULTRAKILL, not even close. I still need to work a LOOOOT HARDER and put in a LOOOOT MORE HOURS into this project before it actually feels fun to play. This is just a small learning project currently in **very early stages of development**. \n\n---\n\n## Asset Sources\n\n- **Gun Audio:** [Mixkit](https://mixkit.co/free-sound-effects/gun)\n\n---\n\n## Author\n\nSaptaparno Chakraborty\n\n---","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fschak04%2Fheadrush","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fschak04%2Fheadrush","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fschak04%2Fheadrush/lists"}