{"id":25319877,"url":"https://github.com/scrivener07/fo4_overlays","last_synced_at":"2026-02-25T23:04:46.475Z","repository":{"id":82367257,"uuid":"132297377","full_name":"Scrivener07/FO4_Overlays","owner":"Scrivener07","description":"A framework that loads unique HUD elements when eye covering items are equipped.","archived":false,"fork":false,"pushed_at":"2019-06-06T03:37:41.000Z","size":252,"stargazers_count":3,"open_issues_count":4,"forks_count":1,"subscribers_count":3,"default_branch":"master","last_synced_at":"2025-04-07T19:43:01.011Z","etag":null,"topics":["fallout-4","scaleform"],"latest_commit_sha":null,"homepage":"https://www.nexusmods.com/fallout4/mods/33347","language":"Papyrus","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/Scrivener07.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE.md","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2018-05-06T01:31:56.000Z","updated_at":"2019-06-09T01:32:29.000Z","dependencies_parsed_at":null,"dependency_job_id":"7bd2603d-369d-41e4-873f-c5b1e1f64003","html_url":"https://github.com/Scrivener07/FO4_Overlays","commit_stats":null,"previous_names":[],"tags_count":7,"template":false,"template_full_name":null,"purl":"pkg:github/Scrivener07/FO4_Overlays","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Scrivener07%2FFO4_Overlays","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Scrivener07%2FFO4_Overlays/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Scrivener07%2FFO4_Overlays/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Scrivener07%2FFO4_Overlays/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/Scrivener07","download_url":"https://codeload.github.com/Scrivener07/FO4_Overlays/tar.gz/refs/heads/master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Scrivener07%2FFO4_Overlays/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":29844845,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-02-25T22:37:40.667Z","status":"ssl_error","status_checked_at":"2026-02-25T22:37:25.960Z","response_time":61,"last_error":"SSL_read: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["fallout-4","scaleform"],"created_at":"2025-02-13T20:56:20.089Z","updated_at":"2026-02-25T23:04:46.470Z","avatar_url":"https://github.com/Scrivener07.png","language":"Papyrus","funding_links":[],"categories":[],"sub_categories":[],"readme":"![Fallout 4 Scopes Framework](Documents/Nexus.jpg)\n# Fallout 4 Overlays Framework\nA framework that loads unique HUD elements when eye covering items are equipped.\nCheck out the [video playlist](https://www.youtube.com/playlist?list=PLdEgiq4kaju2y86_Y3uuj5GmIeuVEGtrZ) for work in progress footage.\n\n### Features\n* A framework that loads unique HUD elements when eye covering items are equipped.\n* Authors may easily create custom content with Adobe Animate (Flash) or Photoshop. No data plugins, no scripts!\n* Optional advanced API for overlays to interact with Papyrus scripting.\n* \"it just works\" 😉\n\n### Requirements\n* Requires a computer, PC only.\n* Requires the latest version of Fallout 4.\n* Requires the latest version of F4SE.\n\n### Installation\n* Install with your preferred mod manager, or copy the files into your Fallout 4 data directory.\n* Activate `Overlays.esm` anywhere within your load order.\n* Download and install mods that make use of this framework.\n* Launch the game.\n\n### Mods\n* [ODST Battle Armor](https://www.nexusmods.com/fallout4/mods/32310)\n* [The Commonwealth Spartan](https://discord.gg/sUAGqNJ) (Discord)\n\n### Acknowledgements\n* Thank you [Neanka](https://www.nexusmods.com/fallout4/users/6719842), for providing a critical bug fix.\n* Thank you [Arha](https://github.com/ianpatt), for implementing an F4SE feature request this mod relies on.\n* Thank you [Expired](https://www.nexusmods.com/users/2950481), for the above \u0026 beyond assistance.\n* Thanks to the [F4SE Team](https://www.reddit.com/r/f4se/) for their continued efforts to make mods like this possible.\n\n### Resources\n* [Overlay Framework Template](https://www.nexusmods.com/fallout4/images/128427)\n* The source code in its entirety can be found on [GitHub.com](https://github.com/Scrivener07/FO4_Overlays), under the permissive MIT license.\n* Visit [Scribes Discord](https://discord.gg/uhqu9ey) for technical support and discussions.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fscrivener07%2Ffo4_overlays","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fscrivener07%2Ffo4_overlays","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fscrivener07%2Ffo4_overlays/lists"}