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https://github.com/g-truc/glm\n* GLAD: https://github.com/Dav1dde/glad\n* GoogleTest: https://github.com/google/googletest\n\n\n# Build\n\nTo test and build, run *conan* and *cmake*:\n\n```\nmkdir build\ncd build\nconan install .. -s build_type=Release -s compiler.runtime=MD\ncmake .. -DCMAKE_BUILD_TYPE=Release\ncmake --build . --config Release\nctest -C Release  -VV\ncmake --install .\n```\n\nThe executable with shaders can be found in ```build/product```.\n\n# Usage\n\nHotkeys:\n\n* ```Esc```: close application\n* ```Space Bar```: pause/start animation\n* ```Backspace``` or ```D```: remove object\n* ```A```: add object\n* ```N```: toggle procedural noise deformation on/off\n* ```0``` to ```9```: different rendering/shading modes\n\nThe rendering modes are:\n\n* 1: object normals\n* 2: Lambertian reflectance\n* 3: Phong reflection\n* 4: Fresnel effect\n* 5: Hard shadows\n* 6: Volumetric light effect\n* 7: object colors\n* 8: reserved\n* 9: \"blood\" effect combining the above effects\n* 0: default rendering combining the above effects\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fsebastianbach%2Fvolume_rendering","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fsebastianbach%2Fvolume_rendering","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fsebastianbach%2Fvolume_rendering/lists"}