{"id":15722654,"url":"https://github.com/selimanac/defold-modplayer-examples","last_synced_at":"2026-05-02T13:31:31.088Z","repository":{"id":152789729,"uuid":"187075404","full_name":"selimanac/defold-modplayer-examples","owner":"selimanac","description":"Simple module player examples for Defold Engine","archived":false,"fork":false,"pushed_at":"2019-06-19T08:05:25.000Z","size":1196,"stargazers_count":1,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"master","last_synced_at":"2025-03-30T23:43:47.135Z","etag":null,"topics":["chiptune","chiptune-player","defold","defold-game-engine","module-player","player"],"latest_commit_sha":null,"homepage":"https://github.com/selimanac/defold-modplayer","language":"Lua","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/selimanac.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2019-05-16T17:48:17.000Z","updated_at":"2024-06-19T16:09:38.000Z","dependencies_parsed_at":null,"dependency_job_id":"d20c9bd1-6f69-440e-a12b-e9016e7eadd8","html_url":"https://github.com/selimanac/defold-modplayer-examples","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/selimanac/defold-modplayer-examples","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/selimanac%2Fdefold-modplayer-examples","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/selimanac%2Fdefold-modplayer-examples/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/selimanac%2Fdefold-modplayer-examples/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/selimanac%2Fdefold-modplayer-examples/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/selimanac","download_url":"https://codeload.github.com/selimanac/defold-modplayer-examples/tar.gz/refs/heads/master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/selimanac%2Fdefold-modplayer-examples/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":32536512,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-05-02T12:25:33.646Z","status":"ssl_error","status_checked_at":"2026-05-02T12:24:51.733Z","response_time":132,"last_error":"SSL_read: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["chiptune","chiptune-player","defold","defold-game-engine","module-player","player"],"created_at":"2024-10-03T22:08:47.000Z","updated_at":"2026-05-02T13:31:31.072Z","avatar_url":"https://github.com/selimanac.png","language":"Lua","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Defold Mod Player Examples\n\n![Mod Player](https://github.com/selimanac/defold-modplayer-examples/blob/master/assets/ScreenShot.png?raw=true)\n\n## Settings\n\nDon't forget to set your files path in [scripts/globals.lua](https://github.com/selimanac/defold-modplayer-examples/blob/master/scripts/globals.lua) for [player.build_path(full_path:string)](https://github.com/selimanac/defold-modplayer#api)\n\n```lua\nglobal = {}\n\nglobal.is_dev = true -- If you are building on Defold Editor then set it true. If you are bundling set it false\nglobal.build_path = \"\" -- Full path for building on Defold Editor when developing: \"\u003cFULL_PATH\u003e/res/common/assets/\"\nglobal.TOUCH = hash(\"touch\")\n\nreturn global\n```\n\n### Mod Player\nhttps://github.com/selimanac/defold-modplayer","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fselimanac%2Fdefold-modplayer-examples","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fselimanac%2Fdefold-modplayer-examples","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fselimanac%2Fdefold-modplayer-examples/lists"}