{"id":15722589,"url":"https://github.com/selimanac/defold-pixel-planets","last_synced_at":"2025-08-09T03:24:41.731Z","repository":{"id":152789731,"uuid":"351764913","full_name":"selimanac/defold-pixel-planets","owner":"selimanac","description":"Port of Pixel Planets shaders to Defold","archived":false,"fork":false,"pushed_at":"2021-03-26T15:50:56.000Z","size":748,"stargazers_count":38,"open_issues_count":1,"forks_count":4,"subscribers_count":3,"default_branch":"master","last_synced_at":"2025-03-31T22:34:50.604Z","etag":null,"topics":["defold","glsl","glsl-shaders","madewithdefold","shader"],"latest_commit_sha":null,"homepage":"","language":"GLSL","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/selimanac.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2021-03-26T11:50:50.000Z","updated_at":"2025-02-26T15:13:42.000Z","dependencies_parsed_at":null,"dependency_job_id":"7f7755a6-2607-4d10-8693-820cc90c6ac0","html_url":"https://github.com/selimanac/defold-pixel-planets","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/selimanac%2Fdefold-pixel-planets","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/selimanac%2Fdefold-pixel-planets/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/selimanac%2Fdefold-pixel-planets/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/selimanac%2Fdefold-pixel-planets/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/selimanac","download_url":"https://codeload.github.com/selimanac/defold-pixel-planets/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":253747105,"owners_count":21957693,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["defold","glsl","glsl-shaders","madewithdefold","shader"],"created_at":"2024-10-03T22:08:36.018Z","updated_at":"2025-05-12T13:27:22.984Z","avatar_url":"https://github.com/selimanac.png","language":"GLSL","funding_links":[],"categories":["Libraries"],"sub_categories":["Programming Language"],"readme":"# Pixel Planets\n![](https://raw.githubusercontent.com/selimanac/defold-pixel-planets/master/assets/raw/Screen%20Shot%202021-03-26%20at%2016.37.20.png)\n\n\n\nPixel Planet shaders originally created by [Deep-Fold](https://deep-fold.itch.io/), ported to [Defold](https://defold.com/) game engine by [me](https://twitter.com/selimanac).  \n\nSee it in action: https://selimanac.itch.io/defold-pixel-planet-generator\n\nPlease visit his itch.io project page here: https://deep-fold.itch.io/pixel-planet-generator  \nAll credit goes to [Deep-Fold](https://deep-fold.itch.io/)  \nThanks to [@britz](https://twitter.com/bjornritzl) for [lowrez](https://github.com/britzl/lowrezjam-template) template.\n\n### Uniforms\nNo logic here...\n\n```glsl\n/*\nx = size\ny = pixels\nz = rotation\nw = stretch\n*/\nuniform lowp vec4 transform;\n\n/*\nx = seed\ny = time\nz = time_speed\nw = OCTAVES\n*/\nuniform lowp vec4 generic;\n\n/*\nx = light_border_1\ny = light_border_2\nz = bands\nw =\n*/\nuniform lowp vec4 border;\n\n/*\nx = cover (cloud)\ny = curve (cloud)\nz = dither_size\nw = scale (scale_rel_to_planet)\n*/\nuniform lowp vec4 modify;\n\n\n/*\nx = light_origin.x \ny = light_origin.y \nz = light_distance1\nw = light_distance2\n*/\nuniform lowp vec4 lights;\n\n/*\nx = ring_width\ny = ring_perspective\nz = cutoff (lake_cutoff / land_cutoff / river_cutoff)\nw = TILES\n*/\nuniform lowp vec4 extras;\n\n/*\nx = circle_amount\ny = circle_size\nz =  storm_width\nw =  storm_dither_width\n*/\nuniform lowp vec4 circles;\n\n```","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fselimanac%2Fdefold-pixel-planets","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fselimanac%2Fdefold-pixel-planets","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fselimanac%2Fdefold-pixel-planets/lists"}