{"id":15103950,"url":"https://github.com/semanticdata/love2d-mmbn-combat-boilerplate","last_synced_at":"2025-09-27T02:32:14.251Z","repository":{"id":232856188,"uuid":"785345310","full_name":"semanticdata/love2d-mmbn-combat-boilerplate","owner":"semanticdata","description":"🕹 Mega Man Battle Network style combat boilerplate built with Lua and LÖVE. 💜","archived":true,"fork":false,"pushed_at":"2024-04-11T20:29:14.000Z","size":50,"stargazers_count":1,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2024-09-26T19:43:58.289Z","etag":null,"topics":["boilerplate","love2d","love2d-game","lua"],"latest_commit_sha":null,"homepage":"","language":"Lua","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/semanticdata.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null}},"created_at":"2024-04-11T17:46:33.000Z","updated_at":"2024-05-10T19:49:08.000Z","dependencies_parsed_at":"2024-04-11T22:28:15.719Z","dependency_job_id":"4873d28f-b3da-418c-b0e3-709929d06242","html_url":"https://github.com/semanticdata/love2d-mmbn-combat-boilerplate","commit_stats":null,"previous_names":["semanticdata/love2d-mmbn-combat-boilerplate"],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/semanticdata%2Flove2d-mmbn-combat-boilerplate","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/semanticdata%2Flove2d-mmbn-combat-boilerplate/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/semanticdata%2Flove2d-mmbn-combat-boilerplate/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/semanticdata%2Flove2d-mmbn-combat-boilerplate/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/semanticdata","download_url":"https://codeload.github.com/semanticdata/love2d-mmbn-combat-boilerplate/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":234376916,"owners_count":18822416,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["boilerplate","love2d","love2d-game","lua"],"created_at":"2024-09-25T19:43:52.612Z","updated_at":"2025-09-27T02:32:08.949Z","avatar_url":"https://github.com/semanticdata.png","language":"Lua","funding_links":[],"categories":[],"sub_categories":[],"readme":"# 💜 [LÖVE](https://love2d.org/) - MMBN Combat Boilerplate 🕹\n\n![code size](https://img.shields.io/github/languages/code-size/semanticdata/love2d-mmbn-combat-boilerplate) ![repository size](https://img.shields.io/github/repo-size/semanticdata/love2d-mmbn-combat-boilerplate) ![commits](https://img.shields.io/github/commit-activity/t/semanticdata/love2d-mmbn-combat-boilerplate) ![last commit](https://img.shields.io/github/last-commit/semanticdata/love2d-mmbn-combat-boilerplate)\n\n[Mega Man Battle Network](https://en.wikipedia.org/wiki/Mega_Man_Battle_Network) style combat boilerplate written in [Lua](https://www.lua.org/) and powered by [LÖVE](https://love2d.org/).\n\n## ⚡ Getting Started\n\n1. In VS Code, configure `lövelauncher.path` within the LÖVE launcher extension settings with the location to your local `love.exe`.\n\n2. After setting up your location, you will be able to press \u003ckbd\u003eAlt\u003c/kbd\u003e + \u003ckbd\u003eL\u003c/kbd\u003e to launch LÖVE from within VS Code.\n\n\u003c!--\n## 🎮 Controls\n\nPlaceholder section.\n--\u003e\n\n## 🔧 Debugging\n\nThe game includes an optional debug mode to display FPS. Debug mode can be enabled by setting the 'debug' variable to true.\n\n- [ ] Implement a debug console that can be toggle on and off to display values in real-time. (e.g. position, score, timers, etc)\n\n- [ ] Use Love2D's `love.graphics` library to draw debug information directly onto the game screen. You can draw shapes, lines, and text to represent variable values, collision boundaries, or any other relevant information.\n\n- [ ] Implement interactive debugging tools that allow you to inspect variables and their effects in real-time. This could include pausing the game to inspect variable values, stepping through code execution, and visualizing data structures.\n\n## © License\n\nThis code is available under the [MIT License](LICENSE).\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fsemanticdata%2Flove2d-mmbn-combat-boilerplate","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fsemanticdata%2Flove2d-mmbn-combat-boilerplate","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fsemanticdata%2Flove2d-mmbn-combat-boilerplate/lists"}