{"id":21356054,"url":"https://github.com/sh4d0v/mooege","last_synced_at":"2025-07-12T22:33:30.323Z","repository":{"id":219467591,"uuid":"28334661","full_name":"Sh4d0v/mooege","owner":"Sh4d0v","description":"Working with 1.0.3.10485. You need to connect 10485 client with your ip and done. 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F F    / |__)/    / '--'/    \\ '-' / \n       /_,----'      ' '     ' ' /,'    '-----'    '-----'      '---' \n      ('                        ''                    \n\u003e mooege (multi-node object oriented educational game emulator) is an open source reference game-server implementation developed with C#. It can be compiled with Microsoft .NET or Mono, which means you can run it on Windows, MacOS, and Linux. Please see the file LICENSE for license details.\n\nCopyright (C) 2011 - 2018 mooege\n\nThis program is free software; you can redistribute it and/or\nmodify it under the terms of the GNU General Public License\nas published by the Free Software Foundation; either version 2\nof the License, or (at your option) any later version.\n\nThis program is distributed in the hope that it will be useful,\nbut WITHOUT ANY WARRANTY; without even the implied warranty of\nMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the\nGNU General Public License for more details.\n\nYou should have received a copy of the GNU General Public License\nalong with this program; if not, write to the Free Software\nFoundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.\n\n\n![](mooege.png)\n\n## Tutorial\n* Install [.NET Framework 4](https://www.microsoft.com/en-in/download/details.aspx?id=17718) if not installed\n* Install [Visual Studio 2017 Community Edition](https://www.visualstudio.com/en/downloads)\n* Pick .Net Desktop Development for workload\n* Install [GIT](https://git-scm.com/downloads)\n* Run CMD\n* Choose parent folder for sources\n* git clone https://github.com/Sh4d0v/mooege.git\n* Open Visual Studio CE, login, if you like, File -\u003e open -\u003e project/solution\n* Open mooege/src/Mooege/Mooege-VS2010.sln\n* Download [Client](https://yadi.sk/d/g_aoGkXE3PACvC) -\u003e unrar\n* Download [patch](https://yadi.sk/d/dfPqlIiM3PAD3z) -\u003e unrar to client\n* Download [executable fixer](https://yadi.sk/d/0bMUbmXy3PAD8f) -\u003e unrar to client\n* Copy MPQs from client\\Data_D3\\PC\\MPQs\\ - all of them to mooege/assets/MPQ\n* Now, you can build solution CTRL+Shift+B, it will copy all of MPQs to debug folder\n* Right click on Mooege-VS2010 project -\u003e Build -\u003e wait, it will copy all MPQs to build folder\n* Now start hit f5 - it will start DEBUG process and should run without errors -\u003e you can use breakpoints!yay (2017 year)\n* Start client\n* Enter \"Test@\" login, \"123456\" as password\n* Create char, start the game\n* enter !commands in chat for full commands list\n* start develop!\n\n\n## Stay awhile and listen\n* Join us: https://discord.gg/ES7G8VV\n* Check [RageZone Forums](http://ragezone.com/) for more informations.\n* First server is http://d3reflection.com (completly other build of mooege. Its not the same source!)\n* Also check our built-in wiki: https://github.com/Sh4d0v/mooege/wiki\n\n## Branches:\n* There is two main branches.\n* master is for completly working source code.\n* beta branch could be bugged or not completed. There is tests mostly.\n\n\n## Contributing\n1. Fork it (\u003chttps://github.com/Sh4d0v/mooege/fork\u003e)\n2. Create your feature branch (`git checkout -b feature/fooBar`)\n3. Commit your changes (`git commit -am 'Add some fooBar'`)\n4. Push to the branch (`git push origin feature/fooBar`)\n5. Create a new Pull Request\n\n\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fsh4d0v%2Fmooege","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fsh4d0v%2Fmooege","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fsh4d0v%2Fmooege/lists"}