{"id":21231875,"url":"https://github.com/shadowmitia/raytracer-upsud","last_synced_at":"2025-09-05T18:40:48.161Z","repository":{"id":78006454,"uuid":"158285800","full_name":"ShadowMitia/raytracer-upsud","owner":"ShadowMitia","description":"Project for the photorealistic rendering class","archived":false,"fork":false,"pushed_at":"2020-10-23T15:02:16.000Z","size":12239,"stargazers_count":1,"open_issues_count":0,"forks_count":1,"subscribers_count":0,"default_branch":"master","last_synced_at":"2025-03-15T02:33:31.343Z","etag":null,"topics":["cpp","raytracer"],"latest_commit_sha":null,"homepage":"https://tobias.isenberg.cc/graphics/Main/HomePage","language":"C++","has_issues":false,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/ShadowMitia.png","metadata":{"files":{"readme":"README","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null,"notice":null,"maintainers":null,"copyright":null,"agents":null,"dco":null,"cla":null}},"created_at":"2018-11-19T20:26:55.000Z","updated_at":"2023-09-30T11:35:46.000Z","dependencies_parsed_at":"2023-05-11T10:31:13.281Z","dependency_job_id":null,"html_url":"https://github.com/ShadowMitia/raytracer-upsud","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/ShadowMitia/raytracer-upsud","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ShadowMitia%2Fraytracer-upsud","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ShadowMitia%2Fraytracer-upsud/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ShadowMitia%2Fraytracer-upsud/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ShadowMitia%2Fraytracer-upsud/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/ShadowMitia","download_url":"https://codeload.github.com/ShadowMitia/raytracer-upsud/tar.gz/refs/heads/master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ShadowMitia%2Fraytracer-upsud/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":273802618,"owners_count":25171106,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","status":"online","status_checked_at":"2025-09-05T02:00:09.113Z","response_time":402,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["cpp","raytracer"],"created_at":"2024-11-20T23:48:41.201Z","updated_at":"2025-09-05T18:40:48.150Z","avatar_url":"https://github.com/ShadowMitia.png","language":"C++","funding_links":[],"categories":[],"sub_categories":[],"readme":"Raytracer C++ framework for \"Introduction to Computer Graphics\"\n===============================================================\n\nThis is a C++ framework for a raytracer. It is created for the Computer\nScience course \"Introduction to Computer Graphics\" taught at the \nUniversity of Groningen by Tobias Isenberg.\n\nAuthor: Maarten Everts\n\nThis framework is inspired by and uses code of the raytracer framework of \nBert Freudenberg that can be found at\n\u003chttp://isgwww.cs.uni-magdeburg.de/graphik/lehre/cg2/projekt/rtprojekt.html\u003e\n\nDescription of the included files\n---------------------------------\n\n### The raytracer source files:\n\nmain.cpp\n:\tContains main(), starting point. Responsible for parsing command-line\n\targuments.\n\t\nraytracer.cpp/.h\n:\tRaytracer class. Responsible for reading the scene description, starting\n\tthe raytracer and writing the result to an image file.\n\t\nscene.cpp/.h\n:\tScene class. Contains code for the actual raytracing.\n\t\nimage.cpp/.h\n:\tImage class, includes code for reading from and writing to PNG files.\n\t\nlight.cpp/.h\n:\tLight class and Ray class.\n\nobject.cpp/.h\n:\tObject class. Represents an object in the scene.\n\nsphere.cpp/.h\n:\tSphere class, which is a subclass of the Object class. Respresents a\n\tsphere in the scene.\n\t\ntriple.cpp/.h\n:\tTriple class. Represents a 3-dimensional vector which is used for colors,\n\tpoints,\tand vectors. Includes a number of useful functions and operators,\n\tsee the comments in triple.h.\n\n### Supporting source files:\n\nlodepng.cpp/.h\n:\tCode for reading from and writing to PNG files, used by the Image class.\n\tLodePNG is created by Lode Vandevenne and can be found at\n\t\u003chttp://members.gamedev.net/lode/projects/LodePNG/\u003e.\n\nyaml/*\n:\tCode for parsing YAML documents. Created by Jesse Beder, can be obtained \n\tfrom \u003chttp://code.google.com/p/yaml-cpp/\u003e. See also yaml/license.txt.","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fshadowmitia%2Fraytracer-upsud","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fshadowmitia%2Fraytracer-upsud","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fshadowmitia%2Fraytracer-upsud/lists"}