{"id":33022969,"url":"https://github.com/shamsdev/davinci","last_synced_at":"2026-02-20T17:12:58.340Z","repository":{"id":41462718,"uuid":"205650926","full_name":"shamsdev/davinci","owner":"shamsdev","description":"An esay-to-use image downloading and caching library for Unity","archived":false,"fork":false,"pushed_at":"2022-10-10T09:48:53.000Z","size":665,"stargazers_count":273,"open_issues_count":17,"forks_count":51,"subscribers_count":12,"default_branch":"master","last_synced_at":"2024-06-17T02:51:41.662Z","etag":null,"topics":["cs","csharp","davinci","image","image-downloader","unity","unity-ui","unity3d"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/shamsdev.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2019-09-01T08:43:16.000Z","updated_at":"2024-06-10T19:40:49.000Z","dependencies_parsed_at":"2023-01-19T17:32:26.840Z","dependency_job_id":null,"html_url":"https://github.com/shamsdev/davinci","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/shamsdev/davinci","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/shamsdev%2Fdavinci","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/shamsdev%2Fdavinci/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/shamsdev%2Fdavinci/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/shamsdev%2Fdavinci/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/shamsdev","download_url":"https://codeload.github.com/shamsdev/davinci/tar.gz/refs/heads/master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/shamsdev%2Fdavinci/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":29658175,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-02-20T16:33:43.953Z","status":"ssl_error","status_checked_at":"2026-02-20T16:33:43.598Z","response_time":59,"last_error":"SSL_connect returned=1 errno=0 peeraddr=140.82.121.5:443 state=error: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["cs","csharp","davinci","image","image-downloader","unity","unity-ui","unity3d"],"created_at":"2025-11-13T19:00:34.932Z","updated_at":"2026-02-20T17:12:58.335Z","avatar_url":"https://github.com/shamsdev.png","language":"C#","readme":"Davinci\n---\n🖼 A powerful, easy-to-use image downloading and caching library for **Unity** in Run-Time! 😎 \n\n![](https://user-images.githubusercontent.com/15744733/64790065-b75c6680-d58a-11e9-843d-4831fbc60306.gif)\n\nSimple usage - Single line of code and ready to go!\n```csharp\nDavinci.get().load(imageUrl).into(image).start();\n```\n\n🔴 **Update : Support for any type of Renderer components has been added. now we can download 3D model's textures in run-time!**\n\n![](https://user-images.githubusercontent.com/15744733/72981848-021ca380-3df3-11ea-89b4-1a1d7a6fd225.gif)\n\n\nFeatures\n---\n### Customizable image placeholders\n\n![](https://user-images.githubusercontent.com/15744733/64792966-7b77d000-d58f-11e9-853f-3ad438375ec6.gif)\n```csharp\nDavinci.get()\n    .load(url)\n    .setLoadingPlaceholder(loadingTexture)\n    .setErrorPlaceholder(errorTexture)\n    .into(image)\n    .start();\n```\n\n### Loading Fade Time\n\n![](https://user-images.githubusercontent.com/15744733/64794033-2d63cc00-d591-11e9-981d-167704a92be7.gif)\n```csharp\nDavinci.get()\n    .load(url)\n    .setFadeTime(2) // 0 for disable fading\n    .into(image)\n    .start();\n```\n\n### Fully access to operation progress and callbacks\n\n![](https://user-images.githubusercontent.com/15744733/64794838-5c2e7200-d592-11e9-90df-ec39b89b0aab.gif)\n```csharp\nDavinci.get()\n    .load(imageUrl)\n    .into(image)\n    .withStartAction(() =\u003e\n    {\n        Debug.Log(\"Download has been started.\");\n    })\n    .withDownloadProgressChangedAction((progress) =\u003e\n    {\n        Debug.Log(\"Download progress: \" + progress);\n    })\n    .withDownloadedAction(() =\u003e\n    {\n        Debug.Log(\"Download has been completed.\");\n    })\n    .withLoadedAction(() =\u003e\n    {\n        Debug.Log(\"Image has been loaded.\");\n    })\n    .withErrorAction((error) =\u003e\n    {\n        Debug.Log(\"Got error : \" + error);\n    })\n    .withEndAction(() =\u003e\n    {\n        Debug.Log(\"Operation has been finished.\");\n    })\n    .start();\n```\n\n### Caching Control\nYou can simply cache downloaded images so Davinci won't download it again from the same url. It's cool! Isn't it? 😁\n(Default is `True`)\n\n```csharp\nDavinci.get().load(imageUrl).setCached(true).into(image).start();\n```\n\nAlso you can clear Davinci cached files: \n```csharp\n//For a certain file\nDavinci.CleareCache(imageUrl);\n\n//For all files\nDavinci.ClearAllCachedFiles();\n```\n\nAlso:\n- Supports Unity UI Image Component\n- Compatible with all platforms and unity versions.\n\n### Supporting Platforms\n- Standalone Builds\n- Android\n- iOS\n- WebGl\n\nUsage\n----\nClone the project. Open Davinci/Assets in unity or import the UnityPackage to your existing project.\n\nYou can see lots of examples in Assets/Examples\n\nPlease see the Wiki page for more information and examples\n\nDevelopment\n----\nWant to contribute? Great! \n\nMake a change in your file and instantaneously see your updates!\n\nTODO\n----\n - Add support for textures ✅ \n - Improvements\n\nLicense\n----\n**Davinci** is available under the **MIT** license. See the LICENSE file for more info.\n\n","funding_links":[],"categories":["NetWork"],"sub_categories":[],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fshamsdev%2Fdavinci","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fshamsdev%2Fdavinci","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fshamsdev%2Fdavinci/lists"}