{"id":19091687,"url":"https://github.com/shiinarinne/timelineextensions","last_synced_at":"2025-04-07T15:10:44.687Z","repository":{"id":161348448,"uuid":"567096460","full_name":"ShiinaRinne/TimelineExtensions","owner":"ShiinaRinne","description":"Now you can edit Volume properties in the Timeline more easily without writing code","archived":false,"fork":false,"pushed_at":"2024-11-12T23:35:03.000Z","size":162,"stargazers_count":95,"open_issues_count":0,"forks_count":2,"subscribers_count":2,"default_branch":"master","last_synced_at":"2024-11-16T04:05:44.151Z","etag":null,"topics":["timeline","unity","unity3d-plugin"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/ShiinaRinne.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2022-11-17T03:52:54.000Z","updated_at":"2024-11-15T06:25:13.000Z","dependencies_parsed_at":"2024-11-07T03:17:11.280Z","dependency_job_id":"8dd50b5f-68bb-4771-a6bf-dbc5f8ceb20d","html_url":"https://github.com/ShiinaRinne/TimelineExtensions","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ShiinaRinne%2FTimelineExtensions","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ShiinaRinne%2FTimelineExtensions/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ShiinaRinne%2FTimelineExtensions/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ShiinaRinne%2FTimelineExtensions/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/ShiinaRinne","download_url":"https://codeload.github.com/ShiinaRinne/TimelineExtensions/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":224873065,"owners_count":17384079,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["timeline","unity","unity3d-plugin"],"created_at":"2024-11-09T03:16:41.937Z","updated_at":"2024-11-16T04:05:54.139Z","avatar_url":"https://github.com/ShiinaRinne.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"﻿# TimelineExtensions\r\nEnglish | [中文](README_CN.md)\r\n\r\n## Introduction\r\n\r\nSome extensions for Unity Timeline. \r\nYou can edit `Volume` or `GameObject Component`'s properties in the Timeline more easily **without writing code**,\u003cbr\u003e \r\nor help you quickly develop prototypes.\r\n\r\n[//]: # (This project was originally developed mainly to expand the post-processing volume, \r\nand will gradually improve other types in the future.)\r\n\r\nAt present, there are some extensions to the original Post-Processing Volume of Unity URP, which are used to dynamically adjust the volume in the Timeline\u003cbr\u003e\r\nIt can be directly imported into the project for use, or quickly expand through the \"**MAO Timeline playable Wizard**\" tool.\r\n\r\n![](https://r2.youngmoe.com/ym-r2-bucket/2023/11/fb552984c57c7f0d554303d97d4387c6.gif)\r\n\r\n## Features\r\n### Now tested parameters that work fine in Volume Mode:\r\n- `FloatParameter`\r\n- `IntParameter`\r\n- `BoolParameter`\r\n- `Vector2Parameter`\r\n- `Vector3Parameter`\r\n- `Vector4Parameter`\r\n- `ColorParameter`\r\n- `TextureParameter`\r\n\r\n\r\n### Parameters not yet supported or tested:\r\n- `Enum`(Example: `Film Grain's Type, Motion Blur's Quality, Tonemapping's Mode`)\r\n- `LayerMaskParameter`\r\n- `FloatRangeParameter`\r\n- `RenderTextureParameter`\r\n- `CubemapParameter`\r\n- `ObjectParameter`\r\n- `AnimationCurveParameter`\r\n- `TextureCurveParameter`\r\n\r\n\r\n\r\n\r\n## Usage\r\n\r\n### Typical usecase\r\n\r\n1. Open the Timeline window and create a new Timeline.\r\n2. Create a new Global Volume, add `TimelineExtensionVolumeSettings` component.\r\n3. Add a new Track which starts with \"MAO\", such as `MAOBloom`.\r\n4. Set TrackBinding to the `TimelineExtensionVolumeSettings` component.\r\n5. Add a new Clip to the Track, edit properties in the Clip or mix with other Clips.\u003cbr\u003e\r\n\r\n#### `TimelineExtensionVolumeSettings` component settings:\r\n- VolumeAccessType:\r\n   - `Profile`: Access a copy of the profile, which will not affect the original volume profile file (but if you adjust the Volume property through Timeline in Editor mode and then manually adjust it, this modification cannot be saved)\r\n   - `Shared Profile`: Access a reference to the profile, which will directly affect the original `volume profile`. The settings cannot be reset after exiting play mode\r\n   \r\n\u003e [!TIP]\r\n\u003e It is recommended to use `Shared Profile` in Editor mode and `Profile` in Play mode.\u003cbr\u003e\r\n\u003e If you need to use this switching method, you can check `AutoSwitchType` in `TimelineExtensionVolumeSettings`\u003cbr\u003e\r\n\u003e For more information, please refer to [Unity Documentation](https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@16.0/manual/Volumes-API.html)\r\n\r\n### Wizard Usage\r\nThis is a tool that can quickly generate Timeline extensions for you. \u003cbr\u003e\r\nIt can directly obtain all classes which under current AppDomain and get the required fields through reflection.\u003cbr\u003e\r\nYou no longer need to fill in manually.\r\n\r\n\r\n#### VolumeComponent:\r\n1. You can find it in the menu bar `Window/MAO Timeline Playable Wizard`\r\n\r\n2. Switch `WorkType` to VolumeComponent, select the `Track Binding Type`\r\n\r\n   \u003cimg src=\"https://r2.youngmoe.com/ym-r2-bucket/2023/11/19e8b6032028290d224b7fadef049284.png\" width=\"50%\"\u003e\r\n\r\n3. Set `Default Values` to the Volume\r\n\r\n   \u003cimg src=\"https://r2.youngmoe.com/ym-r2-bucket/2023/11/7a228f2972434178c205c8aaf67a6b0b.png\" width=\"50%\"\u003e\r\n\r\n4. Add the properties\r\n\r\n   \u003cimg src=\"https://r2.youngmoe.com/ym-r2-bucket/2023/11/14b3980e06f8d6cb0b87f9e74eb025e4.png\" width=\"50%\"\u003e\r\n\r\n5. Finally, click `Create`, wait for the compilation to complete and start enjoying~\u003cbr\u003e\r\nYou can find it in `Assets/TimelineExtensions`\r\n\r\n\u003e [!IMPORTANT]\r\n\u003e The Enum type is currently not supported. When you need it (such as Gaussian or Boken's DOF), it is recommended to create it in the following way.\u003cbr\u003e\r\n\u003e \u003cimg src=\"https://r2.youngmoe.com/ym-r2-bucket/2023/11/48d3bda1b26b762ac0477f2b94fc2a75.png\" width=\"50%\"\u003e\r\n\u003e \u003cimg src=\"https://r2.youngmoe.com/ym-r2-bucket/2023/11/8d325d458c0209b9068427474dce6377.png\" width=\"50%\"\u003e\r\n\r\n## Advanced Settings\r\nYou can customize the generated code path and default namespace through `TimelineExtensions/Resources/MAOTimelineExtensionsConfigSO`.\r\n\r\nThe namespace affects how the Track appears in the context menu when adding a Track in Timeline. When a namespace is present, the corresponding Track will be generated in a submenu; otherwise, it will appear in the root menu.\r\n\r\n\u003e \u003cimg src=\"https://r2.youngmoe.com/ym-r2-bucket/2024/11/namespace.png\" width=\"50%\"\u003e\r\n\r\n\r\n## TODO\r\n- [ ] Add support for more parameters.\r\n- [ ] Support high-level settings such as `Blend Curves`, `Easing-in and Easing-out`.\r\n\r\n## License\r\n[MIT License](https://github.com/ShiinaRinne/TimelineExtensions/blob/master/LICENSE)\r\n\r\n## Credits\r\n- [Default Playables - Unity Technologies](https://assetstore.unity.com/packages/essentials/default-playables-95266)","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fshiinarinne%2Ftimelineextensions","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fshiinarinne%2Ftimelineextensions","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fshiinarinne%2Ftimelineextensions/lists"}