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The project implements:\n- **Breadth-First Search (BFS):** Efficient for the shortest path in unweighted graphs.\n- **Bidirectional Breadth-First Search:** Enhances BFS by searching from both start and end points.\n- **Depth-First Search (DFS):** Useful in maze generation, exploring deeply before backtracking.\n- **Swarm Algorithm:** Combines BFS and Dijkstra's Algorithm, effective in complex scenarios.\n\n## Features\n- **Algorithm Simulations:** Visualize BFS, Bidirectional BFS, DFS, and Swarm in action.\n- **Dynamic Grids:** Test algorithms on various grid layouts and obstacles.\n\n## Getting Started\n1. Clone or download this repository.\n2. Open in Unity.\n3. Enable Gizmos in Unity for enhanced visualization.\n4. Run the scene to observe pathfinding simulations.\n\n*Note: Intended for Unity editor use only ,Gizmos is only used for editor.*\n\n## Usage\n- Customize experiments with different parameters.\n- Conduct comparative studies between algorithms.\n\n## License\n","funding_links":[],"categories":[],"sub_categories":[],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fsilent0wings%2Funity-pathfinders-visualizer","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fsilent0wings%2Funity-pathfinders-visualizer","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fsilent0wings%2Funity-pathfinders-visualizer/lists"}