{"id":19508748,"url":"https://github.com/simeonradivoev/gpu-planetary-rendering","last_synced_at":"2025-04-26T03:31:48.487Z","repository":{"id":38616962,"uuid":"213723598","full_name":"simeonradivoev/GPU-Planetary-Rendering","owner":"simeonradivoev","description":"GPU atmosphertic scattering and planet generation in Unity 3D","archived":false,"fork":false,"pushed_at":"2025-04-08T23:01:36.000Z","size":14594,"stargazers_count":191,"open_issues_count":4,"forks_count":22,"subscribers_count":14,"default_branch":"master","last_synced_at":"2025-04-25T13:48:34.567Z","etag":null,"topics":["atmosphere","charp","compute-shader","graphics","hlsl","large-scale","planet","postprocessing","shader","unity","unity3d"],"latest_commit_sha":null,"homepage":null,"language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"apache-2.0","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/simeonradivoev.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":".github/FUNDING.yml","license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null},"funding":{"ko_fi":"simeonradivoev"}},"created_at":"2019-10-08T18:40:56.000Z","updated_at":"2025-04-19T12:57:34.000Z","dependencies_parsed_at":"2022-09-15T10:51:00.358Z","dependency_job_id":null,"html_url":"https://github.com/simeonradivoev/GPU-Planetary-Rendering","commit_stats":null,"previous_names":[],"tags_count":1,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/simeonradivoev%2FGPU-Planetary-Rendering","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/simeonradivoev%2FGPU-Planetary-Rendering/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/simeonradivoev%2FGPU-Planetary-Rendering/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/simeonradivoev%2FGPU-Planetary-Rendering/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/simeonradivoev","download_url":"https://codeload.github.com/simeonradivoev/GPU-Planetary-Rendering/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":250926812,"owners_count":21509041,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["atmosphere","charp","compute-shader","graphics","hlsl","large-scale","planet","postprocessing","shader","unity","unity3d"],"created_at":"2024-11-10T23:09:36.036Z","updated_at":"2025-04-26T03:31:48.481Z","avatar_url":"https://github.com/simeonradivoev.png","language":"C#","funding_links":["https://ko-fi.com/simeonradivoev"],"categories":[],"sub_categories":[],"readme":"# Unity Planet Rendering\n\nA full-scale planetary rendering in Unity 3D. Using precomputed atmospheric scattering as an image effect. Generating large planets with GPU noise, using compute shaders.\n\nAtmosphere Scattering Based on Eric Bruneton's [Precomputed Atmospheric Scattering](https://www.youtube.com/watch?v=0I7Af2Ev5iQ)\n\n# Instructions\n\nThe main scene is called `PlanetSphereTest`. \nThe camera Controls are as follows:\n* E/Q - row camera\n* W/A/S/D - move camera\n* Mouse Scroll - Increase/Decrease camera speed\n* Space - Show/Hide mouse\n* C - Take Screenshot at Double the Screen Resolution\n* X - Exit Application\n\nUpdated to Unity 2019.2.8f1\n\n# Requirements \n\n* A GPU with compute shader capability\n* A GPU with async GPU reading capability\n\n# Screenshots\n[![](https://simeonradivoev.com/assets/img/Zbwkr3aFsf-400.jpeg)](https://simeonradivoev.com/assets/img/Zbwkr3aFsf-800.png)\n[![](https://simeonradivoev.com/assets/img/zrStoN3mzM-200.jpeg)](https://simeonradivoev.com/assets/img/zrStoN3mzM-800.png)\n[![](https://simeonradivoev.com/assets/img/fJlfvEUhxE-200.jpeg)](https://simeonradivoev.com/assets/img/fJlfvEUhxE-800.png)\n[![](https://simeonradivoev.com/assets/img/awqnTY7y_q-200.jpeg)](https://simeonradivoev.com/assets/img/awqnTY7y_q-800.png)\n[![](https://simeonradivoev.com/assets/img/rIhbBKNBZt-200.jpeg)](https://simeonradivoev.com/assets/img/rIhbBKNBZt-800.png)\n[![](https://simeonradivoev.com/assets/img/1VfYC4qhS3-200.jpeg)](https://simeonradivoev.com/assets/img/1VfYC4qhS3-800.png)\n[![](https://simeonradivoev.com/assets/img/S5tlX4po_Y-200.jpeg)](https://simeonradivoev.com/assets/img/S5tlX4po_Y-800.png)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fsimeonradivoev%2Fgpu-planetary-rendering","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fsimeonradivoev%2Fgpu-planetary-rendering","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fsimeonradivoev%2Fgpu-planetary-rendering/lists"}