{"id":17892461,"url":"https://github.com/simonmichael/breakout","last_synced_at":"2025-04-03T03:41:12.451Z","repository":{"id":138801607,"uuid":"296406892","full_name":"simonmichael/breakout","owner":"simonmichael","description":"A Breakout prototype, for exploring haskell game dev.","archived":false,"fork":false,"pushed_at":"2021-10-05T03:18:04.000Z","size":656,"stargazers_count":3,"open_issues_count":0,"forks_count":0,"subscribers_count":4,"default_branch":"master","last_synced_at":"2025-02-08T17:42:03.830Z","etag":null,"topics":["gamedev","haskell"],"latest_commit_sha":null,"homepage":"","language":"Haskell","has_issues":false,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/simonmichael.png","metadata":{"files":{"readme":"README.md","changelog":"CHANGELOG.md","contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2020-09-17T18:14:34.000Z","updated_at":"2021-12-17T10:06:09.000Z","dependencies_parsed_at":null,"dependency_job_id":"eaced00c-1219-4c78-8f3b-90306413e7c0","html_url":"https://github.com/simonmichael/breakout","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/simonmichael%2Fbreakout","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/simonmichael%2Fbreakout/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/simonmichael%2Fbreakout/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/simonmichael%2Fbreakout/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/simonmichael","download_url":"https://codeload.github.com/simonmichael/breakout/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":246933356,"owners_count":20857052,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["gamedev","haskell"],"created_at":"2024-10-28T14:37:54.795Z","updated_at":"2025-04-03T03:41:12.419Z","avatar_url":"https://github.com/simonmichael.png","language":"Haskell","readme":"A Breakout prototype, for exploring haskell game dev.\nThis was one of my first Haskell projects, in 2007, now updated in 2020.\n\n![screenshot1](data/screenshot1.png)\n![screenshot2](data/screenshot2.png)\n\n## Features\n\n- Runs on Windows, Mac, Unix (requires SDL 2 and GHC 8.10+)\n- Standalone Executable (all assets included)\n- 500 lines of Simple Haskell\n- A Bat\n- A Bouncing Ball\n- Sound Effects\n- High Score\n- Pause\n\n## Install\n\n1. Install all of the main SDL 2 libs for your system ([1], [2]).\n   Eg on mac: `brew install sdl2 sdl2_gfx sdl2_image sdl2_mixer sdl2_ttf` (but I'm having trouble with this on m1..)\n2. `gh repo clone simonmichael/breakout`\n3. `cd breakout`\n4. `stack run`\n\n[1]: https://www.libsdl.org/download-2.0.php\n[2]: https://repology.org/project/sdl/badges\n\n\n## Goals\n\nWhile it continues... this project's goals are:\n\n- Provide amusement and re-creation for myself\n- Research, learn, uplevel my [haskell] game dev powers\n- Experiment with tools, techniques, architectures, practices\n- Minimise toil, maximise fun\n\n\u003c!--\nand secondary/stretch goals would be:\n\n- Provide new, maintained examples of a small haskell game implemented several ways, useful for learning or as starter templates, perhaps some docs\n- Produce a more fun and impressive game that raises the bar for haskell games\n- Stimulate more haskell game development\n--\u003e\n\n## Help\n\nI'm glad to receive your feedback or help via the #haskell-game chat channel.\nAccess it with an [IRC](https://webchat.freenode.net/#haskell-game) or [Matrix](https://matrix.to/#/#freenode_#haskell-game:matrix.org) client.\n\nThere is no issue tracker and no email support.\nPull requests may or may not get merged, at my discretion. \nForks, complementary experiments, and non-costly collaboration are welcome.\n(*Minimise toil*)\n\nThere's a [CHANGELOG.md](CHANGELOG.md) and a rough [TODO.md](TODO.md).\n","funding_links":[],"categories":[],"sub_categories":[],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fsimonmichael%2Fbreakout","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fsimonmichael%2Fbreakout","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fsimonmichael%2Fbreakout/lists"}