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[Download](../../releases) .unitypackage.\n2. Import the .unitypackage with [UniVRM](https://github.com/vrm-c/UniVRM).\n3. Replace \"\\Assets\\VRMShaders\\GLTF\\IO\\Runtime\\Material\\Importer\\MaterialFactory.cs\"(UniVRM) with \"\\Assets\\SimplestarGame\\SimpleURPToonLitOutlineExample\\Scripts\\MaterialFactory.cs\"(This Package).\n\n## Base Code\nThe base shader code is [Unity URP Simplified Toon Lit Shader Example (for you to learn writing custom lit shader in URP)](https://github.com/ColinLeung-NiloCat/UnityURPToonLitShaderExample)\n\n## Unity-Technologies Custom Lighting Shader Graph\nThis package uses [ShaderGraph-Custom-Lighting](https://github.com/Unity-Technologies/ShaderGraph-Custom-Lighting)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fsimplestargame%2Fsimpleurptoonlitoutlineexample","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fsimplestargame%2Fsimpleurptoonlitoutlineexample","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fsimplestargame%2Fsimpleurptoonlitoutlineexample/lists"}