{"id":17721810,"url":"https://github.com/sinbad/uescripts","last_synced_at":"2025-04-10T05:42:13.432Z","repository":{"id":38345461,"uuid":"257626763","full_name":"sinbad/UEScripts","owner":"sinbad","description":"Helper scripts for Unreal Engine","archived":false,"fork":false,"pushed_at":"2024-05-28T16:35:56.000Z","size":200,"stargazers_count":122,"open_issues_count":0,"forks_count":11,"subscribers_count":7,"default_branch":"master","last_synced_at":"2024-05-29T07:44:21.767Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":"","language":"PowerShell","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/sinbad.png","metadata":{"files":{"readme":"ReadMe.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2020-04-21T14:45:21.000Z","updated_at":"2024-05-29T02:47:57.000Z","dependencies_parsed_at":"2022-08-25T01:50:29.927Z","dependency_job_id":"7af73869-46f0-4a83-abd9-2acdb5267f31","html_url":"https://github.com/sinbad/UEScripts","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/sinbad%2FUEScripts","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/sinbad%2FUEScripts/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/sinbad%2FUEScripts/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/sinbad%2FUEScripts/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/sinbad","download_url":"https://codeload.github.com/sinbad/UEScripts/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":248166385,"owners_count":21058476,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-10-25T15:36:20.256Z","updated_at":"2025-04-10T05:42:13.409Z","avatar_url":"https://github.com/sinbad.png","language":"PowerShell","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Steve's Unreal Scripts\n\n## Summary\n\nThese scripts are to help with various tasks in [Unreal Engine](https://www.unrealengine.com). \nThey're written on the basis of using Git / Git LFS rather than Perforce (many of Unreal's own\nautomation tools assume P4, which can be inconvenient).\n\nThese scripts support **UE4 and UE5** and will detect which one your project is using\n\n* [Setting up a project for Git / Git-LFS](./doc/GitSetup.md): including LFS locking\n* [Managing Git LFS Locking Tasks](https://github.com/sinbad/GitScripts): push and unlock, release locks you don't need any more\n* [Packaging a Game](./doc/Package.md): building, cooking, archiving\n* [Releasing a Game](./doc/Release.md): e.g. uploading to Itch, Steam\n* [Rebuilding Lightmaps](./doc/RebuildLightmaps.md): build lighting on the command line easily (supporting git-lfs locking, no P4 dependency like RunUAT)\n* [Getting Latest for Artists](./doc/GetLatest.md): pulls from git and builds so C++ changes are automatically updated\n* [Synchronising BuiltData Files outside of Git](./doc/DataSync.md)\n* [Cleaning Up](./doc/Cleanup.md): Deleting unneeded Hot Reload DLLs etc\n* [Packaging a Marketplace Plugin](./doc/PluginPackage.md)\n\n\n## Prerequisites\n\n* Powershell Core 7+\n  * Almost everything is compatible with Win10 built-in PS 5.1 but 7 is better, and platform independent\n* PsIni module installed (library for reading INI files easily)\n   * Run `Install-Module PsIni` in a Powershell console\n* Itch's [`butler` tool](https://itch.io/docs/butler/) if you wish to release to Itch.io\n* The [Steamworks SDK](https://partner.steamgames.com/doc/sdk) if you wish to release on Steam\n\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fsinbad%2Fuescripts","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fsinbad%2Fuescripts","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fsinbad%2Fuescripts/lists"}