{"id":28186744,"url":"https://github.com/sinlessdevil/ecsstickmansurvivors","last_synced_at":"2026-03-03T15:02:36.296Z","repository":{"id":291941798,"uuid":"979287727","full_name":"SinlessDevil/EcsStickmanSurvivors","owner":"SinlessDevil","description":"Ecs Stickman Survivors","archived":false,"fork":false,"pushed_at":"2025-05-14T11:43:01.000Z","size":149411,"stargazers_count":2,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-05-14T12:38:14.597Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/SinlessDevil.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null}},"created_at":"2025-05-07T09:28:49.000Z","updated_at":"2025-05-14T11:43:05.000Z","dependencies_parsed_at":"2025-05-07T10:52:38.856Z","dependency_job_id":null,"html_url":"https://github.com/SinlessDevil/EcsStickmanSurvivors","commit_stats":null,"previous_names":["sinlessdevil/ecssticksurvivors"],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/SinlessDevil%2FEcsStickmanSurvivors","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/SinlessDevil%2FEcsStickmanSurvivors/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/SinlessDevil%2FEcsStickmanSurvivors/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/SinlessDevil%2FEcsStickmanSurvivors/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/SinlessDevil","download_url":"https://codeload.github.com/SinlessDevil/EcsStickmanSurvivors/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":254485042,"owners_count":22078767,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2025-05-16T07:10:46.648Z","updated_at":"2026-03-03T15:02:36.285Z","avatar_url":"https://github.com/SinlessDevil.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"# 🕹 ECS Stickman Survivors\n\n**ECS Stickman Survivors** is a minimalist top-down action prototype inspired by *Vampire Survivors*.  \nBuilt with Unity DOTS (ECS), it's focused on high performance, scalable spawning systems, and modular gameplay logic.\n\n![image](https://github.com/user-attachments/assets/2b94c339-45be-4d16-b060-d73a09878c5e)\n\n### 📦 PrefabSetupEditor v1.0.0\nQuickly assign materials and configure renderer options for prefabs or scene objects in bulk.\n- Assign or randomize materials recursively  \n- Match mesh names for targeted setup  \n- Configure shadow casting, GI, probes, motion vectors \u0026 more  \n👉 [View Release](https://github.com/SinlessDevil/EcsStickmanSurvivors/releases/tag/PrefabSetupEditor-v1.0.0)\n\n### 📦 ConcaveHull v1.0.0\nA lightweight plugin for generating concave hulls from 2D point clouds (XZ plane).  \nDesigned for procedural outlines, collision geometry, or gameplay zones.\n- API: `Hull.SetConvexHull(nodes)`, `Hull.SetConcaveHull(concavity, scaleFactor)`  \n- Works with any arbitrary set of points  \n- Fully deterministic \u0026 self-contained  \n👉 [View Release](https://github.com/SinlessDevil/EcsStickmanSurvivors/releases/tag/ConcaveHull-v1.0.0)\n\n### 📦 ColliderMeshCreator v1.0.0  \nA Unity Editor tool for generating extruded 3D collider meshes from selected MeshFilters or manually placed outline points.\n- Supports both auto and manual outline modes  \n- Extrudes custom 2D outlines into 3D walls  \n- Smooth outline support with Catmull-Rom spline  \n- Editable handles with point insertion/removal shortcuts  \n- Includes full editor UI with material preview and settings\n👉 [View Release](https://github.com/SinlessDevil/EcsStickmanSurvivors/releases/tag/ColliderMeshCreator-v1.0.0)\n\n# Currently in early development. More coming soon...\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fsinlessdevil%2Fecsstickmansurvivors","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fsinlessdevil%2Fecsstickmansurvivors","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fsinlessdevil%2Fecsstickmansurvivors/lists"}