{"id":13730332,"url":"https://github.com/skibitsky/asuka","last_synced_at":"2026-05-17T04:46:10.374Z","repository":{"id":98988499,"uuid":"337467834","full_name":"skibitsky/asuka","owner":"skibitsky","description":"🏭 My Unity extensions and utilities","archived":false,"fork":false,"pushed_at":"2022-06-28T19:24:14.000Z","size":19,"stargazers_count":3,"open_issues_count":0,"forks_count":0,"subscribers_count":2,"default_branch":"master","last_synced_at":"2025-07-26T11:16:23.715Z","etag":null,"topics":["unity","upm-package"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/skibitsky.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null}},"created_at":"2021-02-09T16:34:19.000Z","updated_at":"2025-02-21T19:46:18.000Z","dependencies_parsed_at":null,"dependency_job_id":"dab84d0c-56c5-4014-a8ba-16304f4e24cb","html_url":"https://github.com/skibitsky/asuka","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/skibitsky/asuka","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/skibitsky%2Fasuka","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/skibitsky%2Fasuka/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/skibitsky%2Fasuka/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/skibitsky%2Fasuka/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/skibitsky","download_url":"https://codeload.github.com/skibitsky/asuka/tar.gz/refs/heads/master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/skibitsky%2Fasuka/sbom","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":267561860,"owners_count":24107745,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","status":"online","status_checked_at":"2025-07-28T02:00:09.689Z","response_time":68,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["unity","upm-package"],"created_at":"2024-08-03T02:01:13.409Z","updated_at":"2025-10-23T17:39:51.763Z","avatar_url":"https://github.com/skibitsky.png","language":"C#","funding_links":[],"categories":["C#"],"sub_categories":[],"readme":"# asuka\n\nAsuka is the collection of little utilities and extensions I use when working in Unity.\n\nThe goal is to create a Unity Package that I could easily plug into any project and avoid reimplementing same things over and over again. It should be as easy as to put Asuka into Eva.\n\n\n## Third-Party Extensions\n\nI am trying to avoid third-party dependencies in this package. Still need to find a way to share my extensions for third-party libraries. For now, I will just put them below.\n\n### UniRx\nUGUI\n```csharp\npublic static IDisposable BindTo(this IReactiveCommand\u003cint\u003e command, Dropdown dropdown)\n{\n    var d1 = command.CanExecute.SubscribeToInteractable(dropdown);\n    var d2 = dropdown.OnValueChangedAsObservable().SubscribeWithState(command, (x, c) =\u003e c.Execute(x));\n    return StableCompositeDisposable.Create(d1, d2);\n}\n\npublic static IDisposable BindTo(this IReactiveCommand\u003cstring\u003e command, InputField inputField)\n{\n    var d1 = command.CanExecute.SubscribeToInteractable(inputField);\n    var d2 = inputField.OnValueChangedAsObservable().SubscribeWithState(command, (x, c) =\u003e c.Execute(x));\n    return StableCompositeDisposable.Create(d1, d2);\n}\n\npublic static IDisposable SubscribeToImage(this IObservable\u003cSprite\u003e source, Image image)\n{\n    return source.SubscribeWithState(image, (x, i) =\u003e image.sprite = x);\n}\n```\n\n\nInput System\n```csharp\npublic static IObservable\u003cInputAction.CallbackContext\u003e PerformedAsObservable(this InputAction action) =\u003e\n    Observable.FromEvent\u003cInputAction.CallbackContext\u003e(\n            h =\u003e action.performed += h,\n            h =\u003e action.performed -= h);\n\npublic static IObservable\u003cUnit\u003e PerformedAsUnitObservable(this InputAction action) =\u003e \n    action.PerformedAsObservable().AsUnitObservable();\n```\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fskibitsky%2Fasuka","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fskibitsky%2Fasuka","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fskibitsky%2Fasuka/lists"}